tag:blogger.com,1999:blog-34700470237557022022024-03-12T20:52:09.949-06:00Savage Timmy's Playhousetimhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.comBlogger204125tag:blogger.com,1999:blog-3470047023755702202.post-81222221766945156082021-08-30T01:35:00.005-06:002021-08-30T01:43:14.978-06:00Lost Tomb of the Bitchin Chimera Characters<p> It has been a LONG time since I posted here... </p><p>I backed the Lost Tomb of the Bitchin Chimera kickstarter last year. I don’t back a LOT of kickstarters and am not SUPER excited about doing it all that much. The shipping for so many is horrendous and it’s just WAY TOO EASY to go a little overboard on many of them. But this was one little book – A D&D adventure inspired by the songs of the Dead Milkmen – my favourite band through most of my teens and twenties… and I could probably even say it is my all-time favourite band… (It’s hard to unequivocally say that... there is so much music out there…). I checked with the people offering it and it seemed like the Postage wouldn’t be unreasonable (i.e. postage wouldn’t be MORE than the product itself!?) </p><p>It finally showed up this past week and it looks hilarious and I thought I’d run it for my Saturday Night online group. One of the players is definitely a huge Dead Milkmen fan, two others are at least familiar with them and a couple of their songs… the other has no idea… but, whatever…</p><p>The game is written for D&D5E – which I have played… but I can’t say I really KNOW the system well enough to RUN a game… I had thought maybe it’s time to learn it… but then decided I should go with something I already know. I probably COULD have done it with FATE… but I decided on doing it with Savage Worlds. </p><p>I decided on Savage Worlds, partly because I used it a LOT, back in the day, and was intimately familiar with it and didn’t think I’ve have much trouble picking it up again. Also… there’s the Savage Worlds Fantasy Character Generator Toolkit… It’s a book with, like, hundreds of d100 tables to roll on to generate fully fleshed out fantasy characters. Generally, they turn out considerably better than characters you could generate using the regular character generation rules…. Sometimes they are just batshit crazy… sometimes in a good way…. Other times… in a not-so-good way!? </p><p>Sometimes you end up with stuff that’s just unplayable – once, we rolled up a party were there was a cowardly Elf werewolf mage, leading around two BLIND characters – one was another mage that liked to shoot lightning bolts around (even though he could see no one) and the other ancient half-orc bandit/mercenary that could, literally, drop dead from old age at any moment who was part of a secret society sworn to destroy any arcane items they come across!?</p><p>I had three evenings of making characters. Everyone who made it got to make a character and then could pick from one of the ones they made. I kept track of all the stuff they were rolling an promised to post it somewhere where they could see it and though, why not post it her as well? </p><p>Names have not been put to these characters as the players have not yet decided WHICH one they are going to play… well… those that MADE more than one. CVT and Woody are kind of stuck with the ones they’ve got! </p><p>These are very roughly and quickly typed up but can give you a pretty good idea of what the Savage Worlds Fantasy Character Generator Toolkit – often you get a batch of characters that have no reason to know each other, let along travel together as an adventuring party… but I figured this was a one-shot, tongue-in-cheek, silly adventure… why not have some fun making some silly characters… </p><p>As I alluded to EVERYTHING presented here was generated by a roll on a table – it is just crazy that of the NINE characters generated, only ONE was a dude!? Not 100% sure which one Finnegan will take, but we could very well end up with an all-female adventuring party!? AND almost all of them are blond-haired and blue-eyed!?</p><p><br /></p><p><b><span style="font-size: large;">Jon’s First Character</span></b></p><p>Female– Adult - Halfling</p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d10</li><li>Smarts d10 </li><li>Spirit d4</li><li>Strength d6</li><li>Vigor 6</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Climbing d4</li><li>Fighting d4</li><li>Gambling d6</li><li>Intimidation d4</li><li>Knowledge (Logistics) d4 </li><li>Knowledge (Strategy) d4 </li><li>Notice d4</li><li>Shooting d8</li><li>Stealth d4</li><li>Survival d4</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Combat Reflexes</li></ul><p></p><p><b><span style="font-size: medium;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>Ugly (Major) (-4 Charisma)</li><li>Code of Honour (major) </li><li>Vengeful (Minor) </li><li>Stubbourn</li><li>Death Wish </li><li>Habit (Major – Alcohol)</li></ul><p></p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>White Hair – Brown Eyes – Buckteeth </p><p>Adopted by family of Elven Entertainers in a large village in the Mountains. The elf family were relatively recent immigrants and had come there looking for better work. They were accepted by the community. </p><p>Adopted Father – left home after siblings were born, no idea if dead or alive</p><p>Adopted Mother – Alive but in poor physical health – Treated you fairly</p><p>2 Siblings – younger female twins</p><p>#1 Alive and in good health – distant</p><p>#2 Alive and in good health – followed you everywhere and copied everything you did. </p><p>During Childhood developed a strong moral code (Code of Honour), but was rather Mule-Headed and was always convinced they were right (Stubborn). She also never tattled on anyone who wronged her… she got even (Minor Vengeful) </p><p>During adolescence, her mother made sure she attended school. She hit her head and had a spell of amnesia and completely forgot being raised by the elves! In her wandering, she heard the bard’s tale of tragic heroes that made a deep impression and a desire to do something worthy of such an epic before she dies in a blaze of glory (Death Wish)</p><p>Became a Mercenary Archer. Spent some time as a commander’s Aide de Camp, and at another time had to live of the land for an extended period. </p><p>Made an enemy of a particularly sore loser in a darts competition – Female Dwarven Smuggler – Major member of a small group, wants to kill her friends (Minor Enemy) </p><p>$300 starting cash. </p><p><br /></p><p> </p><p><br /></p><p><b><span style="font-size: large;">Jon’s Second Character </span></b></p><p>Female – Adult - Human - shuns magic</p><p></p><div class="separator" style="clear: both; text-align: left;"><b><span style="font-size: medium;">Attributes </span></b></div><p></p><p></p><ul style="text-align: left;"><li>Agility d8</li><li>Smarts d4</li><li>Spirit d8</li><li>Strength d6</li><li>Vigor d8</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Boating d12</li><li>Climbing d4</li><li>Fighting d8</li><li>Gambling d4</li><li>Streetwise d4</li><li>Swimming d6</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Hard to Kill</li></ul><p></p><p><b><span style="font-size: medium;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>Stubborn</li><li>All Thumbs</li><li>Illiterate</li><li>Anemic</li></ul><p></p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>Yellow-Blond Hair – Brown Eyes – Red Nose </p><p>Legitimate child of two Fishers. </p><p>Raised in large town on an island. Family are recent immigrants (2nd generation) who were invited to move there. </p><p>Mom and Dad are both alive and well and treats her fairly. </p><p>EIGHT siblings</p><p>Eldest Sister (+3 years) left home recently, no idea if she is alive or dead – physically bullied. </p><p>Older Brother (+2 Years) Alive, but totally senile - distant</p><p>Older Brother (+1 year) Alive and well – treated well </p><p>Younger Sister (-1 year) Alive and well – ignored by</p><p>Younger Sister (-2 years) Alive and well – distant</p><p>Younger Brother (-3 years) Alive and well – treated well</p><p>Younger Brother (-4 years) Alive and well – treated well</p><p>Younger Brother (-5 years) left home recently, no idea if she is alive or dead – ignored by</p><p>Childhood – was a rough and tumble youth (Hard to Kill) and a bit Mule-headed.</p><p>In adolescence, bunked off school (Illiterate) and ran away to the sea. Unfortunately, they were well out to sea before they discovered she was rather clumsy (All Thumbs).</p><p>Continued the sailing life into adulthood. Lived a pretty hard life on the high seas; got Scurvy, helped hunt a sea monster and was eventually made ship’s mate. </p><p>$180 starting cash. </p><p><br /></p><p><b><span style="font-size: large;">Jon’s THIRD Character</span></b></p><p>Female – Young Adult - Elf </p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d4</li><li>Smarts d8</li><li>Spirit d8 </li><li>Strength d4</li><li>Vigor d4</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Boating d4</li><li>Driving d8</li><li>Gambling d4</li><li>Intimidation d4</li><li>Knowledge (Quister - Bleaching) d6</li><li>Lockpicking d4</li><li>Notice d4</li><li>Persuasion d12</li><li>Shooting d6</li><li>Stealth d4</li><li>Streetwise d6</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Connections – Slavers (Countrywide, but weak, -2 to gain help)</li><li>Command </li><li>First Strike</li></ul><p></p><p><b>Hindrances</b></p><p></p><ul style="text-align: left;"><li>Minor Phobia (Stairs) </li><li>Sterile</li></ul><p></p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>White Hair – Light Blue Eyes</p><p>Father unknown, Mother married after character was born. Step Father is a powerful local merchant that owns a shop. </p><p>Mother was a crafter (Quister – bleaches things) that came from a long line of Quisters that had lived in the region for 12 generations – having moved there after a plague fell upon their ancestral lands. Raised in a small town surrounded by farmland. </p><p>Step Father – Alive and well – thinks character is a disgrace (as he does of both older sisters) </p><p>Mother is alive and well, but embarrassed by character </p><p>Older Sister (+2) – Left home recently – no idea if alive or dead - ignored</p><p>Older Sister (+1) – Died in a house fire – treated character well</p><p>Younger Sister (-1) Alive and well – treats well</p><p>Younger brother (-2) Alive, but in poor physical health - jealous</p><p>Known to some friends of her mother’s from when Character was a child (Connections – Slavers). Was a born leader – organizing play and games (Command). Had a nasty fall down a long flight of stairs and developed a lifelong phobia of stairs</p><p>Was a bit of a rebel as an adolescent and a petty thief. When getting into trouble learned quickly it was best to hit first! Kicked in the guts by a horse and left unable to bear children. </p><p>As an adult became a merchant</p><p>$500 starting cash</p><p><br /></p><p> </p><p><b><span style="font-size: large;">Woody’s Character</span></b></p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d4</li><li>Smarts d8</li><li>Spirit d8</li><li>Strength d4</li><li>Vigor d6</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Boating d4</li><li>Driving d4</li><li>Fighting d4</li><li>Gambling d4</li><li>Intimidation d6</li><li>Knowledge (Brasier) d6</li><li>Persuasion d8</li><li>Streetwise d6</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Ally – Bandit – Female Half-Orc – Seasoned Character </li><li>Connections – Noble Family – Countrywide, moderately powerful </li><li>Ally – Female Dwarf Assassin – Veteran Character</li><li>Property – Ruined Tower (requires $1500 repairs) </li></ul><p></p><p><b><span style="font-size: medium;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>Bad Luck</li><li>Code of Honour</li><li>Greed (minor) </li><li>Vow (minor) – Secret Society</li></ul><p></p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>Yellow-Blond Hair – Light Blue Eyes – Inauspicious Birth</p><p>Father Unknown – Mother never married.</p><p>Mother is a Master Crafter (Brasier) </p><p>Mother’s family has lived in the region for 10 generations – having left their previous home for “political reasons”</p><p>Raised in a Large Village in a Forest – Halfling Hippy Commune</p><p>Older Brother (+2 years) Died of disease during youth – treated fairly</p><p>Older Brother (+1 Year) Left home recently – ignored</p><p>Younger Brother (-1 Year) – Alive and well – protective</p><p>Younger Brother (-2 Year) – Alive and well - distant</p><p>Younger Brother (-3 Year) – Alive and well – HATES character </p><p>Younger Brother (-4 Year) – taken by slavers – took great interest in character</p><p>Was a bully in her youth – but developed a strong sense of right and wrong. </p><p>In her adolescence, swore a blood sister oath with a half-orc that went on to become a bandit. Helped out a local Noble family who has forever been </p><p>Became a drug dealer as an adult. Invested in a wagon train that brings in a steady income. Joined a secret society that opposes slavery and raids slave caravans and compounds to free slaves. Made friends with an Assassin for whom she was able to procure some rare ingredients for a drug they were concocting. Another noble who was unable to pay for product ordered for a major orgiastic festival, gifted her a ruined tower as payment. Had to fence a wagon-load of stolen product – managed to do so with no one figuring it out. Got a little greedy in her old age. </p><p>Starting Cash $800 </p><p><br /></p><p> </p><p><b><span style="font-size: large;">CVT’s Character</span></b></p><p>Female – Barely-an-Adult - Human</p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d8</li><li>Smarts d4</li><li>Spirit d8</li><li>Strength d6</li><li>Vigor d8</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Fighting d4</li><li>Gambling </li><li>Healing d4</li><li>Intimidation d6</li><li>Notice d6</li><li>Streetwise d4</li><li>Survival d4</li></ul><p></p><p><b>Edges</b></p><p></p><ul style="text-align: left;"><li>Danger Sense</li></ul><p></p><p><b><span style="font-size: medium;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>Loyals</li><li>Outsider (in home town -2 Charisma) </li><li>Minor Phobia (Rats) </li><li>Illiterate</li><li>Enemy – Powerful (heroic-level) Leader of large group, wants to kill you. </li></ul><p></p><p><span style="font-size: medium;"><b>Backstory </b></span></p><p>Yellow Blond hair - Light Blue Eyes</p><p>Raised by a family of entertainers – the INSANE CLOWN POSSE – in a large village surrounded by farmland. The family were ancient arrivals, having lived in the region for 9 generations. And were FEARED by all the other families in town…? (-2 Charisma, but +2 intimidation when dealing with locals!?) </p><p>Father – taken by slavers – status unknown</p><p>Mother – Alive and Well – treated fairly</p><p>Younger Brother (-3 years) – Alive and Well – Jealous</p><p>Younger Sister (-5 years) – Alive and Well – Distant</p><p>Younger Brother (-6 years – twin) – Alive and Well – Grasses on </p><p>Younger Sister (-6 years – twin) – Left home after youngest born, no idea – was protective</p><p>Younger sister (-8 years) Left home recently, no idea – treated well. </p><p>In Childhood developed a fear of rats. Being bullied by other kids forced her to develop Danger Sense. Turned out to be a bit of a thickie (Illiterate) </p><p>In her adolescence, tried to elope with the firstborn son of a rival group of clowns earning her the eternal enmity of the patriarch of the family (Enemy). Took a vow to pray five times a day and experienced a particularly hard winter (survival) </p><p>Has been working as a bodyguard the last few years, during which she joined a Secret Society and turned out be okay with taking a few hits. </p><p>Secret Society - the Rumormongers - They are information brokers, gathering information from any source then selling it to interested parties.</p><p>$300 starting cash. </p><p><br /></p><p> </p><p><span style="font-size: large;"><b>Christian’s First Character</b></span></p><p>Female – Young Adult – Human </p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d8</li><li>Smarts d6</li><li>Spirit d6</li><li>Strength d6</li><li>Vigor d10</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Fighting d6</li><li>Intimidation d4</li><li>Knowledge (Inker) d6</li><li>Notice d4</li><li>Shooting d6</li><li>Survival d6</li><li>Taunt d4</li><li>Tracking d4</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Luck</li><li>Connections – Adventuring Party – widespread and moderately powerful</li></ul><p></p><p><b><span style="font-size: large;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>Curious</li><li>Clueless</li></ul><p></p><p>Desert Dweller (+1 to resist heat / -1 to resist cold)</p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>Yellow Blond Hair – Light Blue Eyes</p><p>Illegitimate – unaccepted</p><p>Father was a baker and will not acknowledge character as his child </p><p>Mother is a Master Crafter (ink maker) – know all across the land – favoured of scribes and wizards… </p><p>Raised in a large village in the desert. Mom was a relatively recent immigrant having left her homeland in disgrace (perhaps for having a child out of wedlock… and then went on to have two more!?). The family is admired by the locals, though – perhaps because of the business they brought into town from those that travelled there to seek out her inks… </p><p>Mother – recently died in a work-related accident (explosion while making magical ink!) </p><p>Two Younger twin siblings</p><p>Younger Brother – Alive and Well – takes an interest in the character – loves to hear her stories</p><p>Younger Sister – Alive and well – embarrassed by her sister. </p><p>During her childhood, she was a bit of a bully and a joker. Also became known to some friends of her mother’s – and adventuring party whose wizards would ONLY use her ink in her spellbooks – they visited often and were always charmed by their friend’s precocious child. </p><p>In adolescence, she got many childhood diseases – and survived leaving her quite tough. Turned out to be very lucky (Luck) and had an extremely inquisitive mind (Curious).</p><p>As an adult, developed a bit of wanderlust and disinterest in following in her mother’s footsteps and became a Ranger. While having extensive knowledge of nature and her homeland… in the desert… but knows little about other matters (Clueless). Has served as a guide for caravans crossing the desert for some time and spent a fair bit of tiem protecting her homeland from a number of threats and invaders. </p><p>$500 starting cash. </p><p><br /></p><p> </p><p><b><span style="font-size: large;">Christian’s Second Character</span></b></p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d12</li><li>Smarts d6</li><li>Spirit d4</li><li>Strength d8</li><li>Vigor d6</li></ul><p></p><p><b><span style="font-size: medium;"> Skills</span></b></p><p></p><ul style="text-align: left;"><li>Climbing d6</li><li>Fighting d8</li><li>Lockpicking d4</li><li>Notice d6</li><li>Persuasion d6</li><li>Shooting d4</li><li>Stealth d10</li><li>Streetwise d6</li><li>Tracking d4</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Great Luck</li><li>Harder to Kill </li><li>Attractive</li><li>Acrobat</li><li>Florentine</li><li>First Strike</li><li> Quick</li><li>Quickdraw</li><li>Combat Reflexes</li><li>Nerves of Steel</li><li>Up Close Fighter (bonus to fight and parry = reach of opponents weapon) </li></ul><p></p><p><b><span style="font-size: medium;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>Poverty</li></ul><p></p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>Platinum Blond Hair – Dark Blue Eyes</p><p>Truly Blessed; When priests of her homeland heard of her birth on the darkest hour of the darkest night of the year, they held a special ceremony to honor the God of Darkness who blessed her with many lives (Hard to Kill, Great Luck). Unfortunately the God of Thieves felt shunned and cursed her (Poverty – any time she makes money, some theif acolyte shows up and takes it away!? ) </p><p>Legitimate child of courtiers who serves a count who controlled a castle, a large town, 7 villages, 2 barons, 19 landless knights, and 162 Men-at-Arms. They lived in a large town in a forest, just outside the count’s castle, where their family had lived for 11 generations and were accepted by all. </p><p>Father is alive and well and FEARS her!</p><p>Mother is Alive and well and treats her fairly</p><p>Only child</p><p>As a child she was one tricky customer – learned how to avoid trouble by ducking and diving and to get back at bullies by tricking them (Acrobat). Loved to climb all the highest tress in the forest and was a master at hide and seek. </p><p>As an adolescent, her parents made her take fencing lessons. She had a brief courtship with the Counts son. As the count did not approve she had to do a LOT more climbing and sneaking around. </p><p>As an Adult… became an ASSASSIN!!!</p><p>$750 Starting Cash </p><p><br /></p><p><b><span style="font-size: large;">Finnegan’s First Character</span></b></p><p>Female – Middle-aged – Half-Orc</p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d6</li><li>Smarts d6</li><li>Spirit d6</li><li>Strength d10</li><li>Vigor d6</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Fighting d10</li><li>Intimidation d8</li><li>Knowledge (Battle) d4 </li><li>Notice d4</li><li>Shooting d4</li><li>Swimming d4</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Common Bond</li><li>Hard to Kill</li><li>Tactical Genious (d10 Wild Die on Knowledge – Battle) </li><li>Natural Leader</li></ul><p></p><p><b><span style="font-size: medium;">Hindrances</span></b></p><p></p><ul style="text-align: left;"><li>One Leg</li><li>-2 to resist Poison</li><li>Bloodthirsty</li><li>Cautious</li></ul><p></p><p><span style="font-size: medium;"><b>Backstory </b></span></p><p>Ginger Hair – Brown Eyes – HUGE +1 size/+1Toughness</p><p>Legitimate child of two farmers – Human father, Orc mother</p><p>Grew up on a farm near a large village in the hills. Their family was shunned (-1 Charisma) – though her parents familes both lived in the region for many generations, locals didn’t much like mixing of the races. </p><p>Father - died in a work-related accident – trying to impress orc mom, trying to lift ox, which fell on him. </p><p>Mother alive and well and treats her fairly</p><p>Older Sister (+2years) Laive and well and protective of her younger sister</p><p>Younger Brother (-2 years) – left home recently, no idea if alive or dead. </p><p>As a child, she injured her leg, which got septic and had to be amputated, but developed strong ties with friends and family and all around her (Common Bond) </p><p>As an adolescent, almost drown in a nearby creek, came into a small inheritance and ran off to join a band of mercenaries. </p><p>Became a professional mercenary as an adult – as an infantry soldier (with one leg…? I guess she had a really good prosthetic) – very quickly rose to become the commander of her own band of warriors. She is a veteran of many conflict and said to be a cautious general, but a tactical genius, who is adored by those who fight under her… In later years, after losing a few to many close friends to she became a little bloodthirsty and just stopped taking prisoners… </p><p>Starting cash $400</p><p><br /></p><p> </p><p><b><span style="font-size: large;">Finnegan’s Second Character</span></b></p><p>MALE – Young Adult - Dwarf</p><p><b><span style="font-size: medium;">Attributes </span></b></p><p></p><ul style="text-align: left;"><li>Agility d8</li><li>Smarts d6 </li><li>Spirit d6</li><li>Strength d4</li><li>Vigor d4</li></ul><p></p><p><b><span style="font-size: medium;">Skills</span></b></p><p></p><ul style="text-align: left;"><li>Boating d4</li><li>Climbing d4</li><li>Faith d8</li><li>Fighting d8</li><li>Knowledge (Religion) d4</li><li>Lockpicking d6</li><li>Notice d4</li><li>Stealth d10</li></ul><p></p><p><b><span style="font-size: medium;">Edges</span></b></p><p></p><ul style="text-align: left;"><li>Connection – Group of Smugglers – single city and weak power (-2 to gain aid) </li><li>Arcane Background (Miracles) </li><li>+5 Power Points</li></ul><p></p><p><span style="font-size: medium;"><b>Hindrances</b></span></p><p></p><ul style="text-align: left;"><li>Major Enemy - Smuggler – weak (novice character) – leader of a small group (8) seriously determined to destroy his reputation. </li></ul><p></p><p><span style="font-size: medium;"><b>Powers</b></span></p><p></p><ul style="text-align: left;"><li>Beast Friend</li><li>Healing</li><li>Elemental Manipulation</li><li>Burrow</li></ul><p></p><p><b><span style="font-size: medium;">Backstory </span></b></p><p>Trained up by his people from a young age to be an Axe Man. </p><p>Grew up in a large family of professional thieves. Their base of operations was a small village in the hills and are generally accepted by the other members of the community. He and his siblings are the first generations to live there after their parents fled their homeland to avoid a plague. </p><p>Father – Alive and Well – treats fairly</p><p>Mother – Alive and Well – treats fairly</p><p>Older Sister (+4 years) – Alive and Well – Distant</p><p>Older Sister (+2 years) – Alive and Well – FEARS HIM!</p><p>Older Sister (+1 year) – died in house fire – FEARED HIM!</p><p>Younger Brother (-1 Year) in prison for a Major Crime – ignores him</p><div><div>Younger Sister (-2 Years) – Alive and Well – treats fairly</div><div>Younger Sister (-3 years) – Alive and Well – HATES him!</div><div>Younger Sister (-4 Years) – Alive, but in poor physical health – physically bullies him</div><div>Younger Sister(-5 years) – Alive, but in poor physical health – treats fairly</div><div>Younger Sister (-6 years) – Alive and Well – Worships Him!!</div><div><br /></div><div>As a child spent a lot of time in boats on the nearby river. The God of Thieves called upon him to serve him at an early age.</div><div><br /></div><div>AS an adolescent, fought in a duel over a girl, and won. Practised petty thievery. As a coming of age gift was presented with a (stolen) suit of chainmail armour!? </div><div><br /></div><div>Went on to become a Novitiate Priest of the God of Theives</div><div><br /></div><div>Starting Money $1270!? </div></div><div><br /></div>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-11067575646957382932013-11-16T23:34:00.001-06:002013-11-16T23:34:31.257-06:00The Ambush<!--[if gte mso 9]><xml>
<o:DocumentProperties>
<o:Template>Normal</o:Template>
<o:Revision>0</o:Revision>
<o:TotalTime>0</o:TotalTime>
<o:Pages>1</o:Pages>
<o:Words>1754</o:Words>
<o:Characters>9999</o:Characters>
<o:Lines>83</o:Lines>
<o:Paragraphs>19</o:Paragraphs>
<o:CharactersWithSpaces>12279</o:CharactersWithSpaces>
<o:Version>11.768</o:Version>
</o:DocumentProperties>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:Zoom>0</w:Zoom>
<w:DoNotShowRevisions/>
<w:DoNotPrintRevisions/>
<w:DisplayHorizontalDrawingGridEvery>0</w:DisplayHorizontalDrawingGridEvery>
<w:DisplayVerticalDrawingGridEvery>0</w:DisplayVerticalDrawingGridEvery>
<w:UseMarginsForDrawingGridOrigin/>
</w:WordDocument>
</xml><![endif]-->
<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<span style="color: black;"><br /></span>
<span style="color: black;">No game this week, but last week
we played our third game in the new<span style="mso-spacerun: yes;">
</span></span><a href="http://savagetimmy.blogspot.ca/search/label/Tourof%20Darkness"><span style="color: black;">Tour of Darkness Campaign</span></a>
<span style="color: black;">- I just never got around to typing up the report. Rick finally made it out to a game and
made another fire team leader – for an MG team!<span style="mso-spacerun: yes;"> </span></span></div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SITUATION<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Early June 1965<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The 173<sup>rd</sup> Airborne
Brigade has been ordered to begin training for offensive operations in the
Republic of Vietnam. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SCENARIO<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
After some practice in airmobile
operations the platoon was been ordered to set up an ambush along a trail
discovered during an earlier patrol near the Bien Hoa Airbase. It was suspected
that the trail is being used by the Viet Cong to haul mortars and rockets up to
a nearby hilltop to fire upon Bien Hoa. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Half the platoon was to be
dropped off by truck a few kilometers south of the trail in late afternoon.
They were to proceed to the trail and set up an ambush just before dark in
hopes of catching Viet Cong along the trail at night. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
FORCES<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2Lt. William (Billy) Haverford
IV<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d4, Sp d6, St d6, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 7<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d8, Shooting
d8, Notice d4, Stealth d4, Intimidation d6, Persuasion d6, Knowledge (Military
Administration) d4, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, West
Pointer, Connections (Staff), Brawny <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Overconfident,
Stubborn, Vow (minor – win medals)<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, M14 Rifle, Grenades, M1911 Pistol, Poncho, Flashlight, Flak Vest,
Binoculars<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Radio Operator - Troop Quality
D8/Morale D8 – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam<span style="mso-spacerun: yes;"> </span>Troop Quality D8/Morale D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade
Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
3x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Sgt.– Wild Card (Rick) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d8, Sm d4, Sp d6, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 8, Parry , Toughness <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, M16 Rifle, Grenades, Machete, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
MG team Troop Quality D8/Morale
D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Gunner – M60 Machinegun<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Assistant Machine-Gunner –
M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Sgt. Gerry “Gums” Malone – Wild
Card (Dave) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d6, Sp d6, St d4, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6, Shooting
d6, Notice d6, Stealth d6, Throwing d6, Repair d4, Tracking d6, Driving d4,
Swimming d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, Alertness, Arcane Resistance. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Ugly, Quirk
(Bull-shitter), Vengeful (Major) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, M16 Rifle, Grenades, Machete, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam 1 Troop Quality D8/Morale
D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade
Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
3x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Sgt.. Jerome Thomas<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d8, Sp d6, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting
d6, Notice d6, Stealth d6, Intimidate d6, Persuasion d6, Healing d6, Gambling
d4, Knowledge (demolitions) d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, Command<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Habit (minor,
smoking), Quirk (always has to have a cigarette in his mouth during combat) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, Helmet, Flak Vest, M16 Rifle, Grenades, Fighting Knife, Deck of
Cards, Cigarettes, Lighter<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam 2 Troop Quality
D8/Morale D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade
Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
THE GAME<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
During training and patrols it
was discovered that Sgt. Malone had a real knack for spotting enemy force
ambushers and actual booby traps on trails (that Danger Sense edge) so he more
or less has permanently been assigned pointman. Unfortunately Sgt. Malone never
really did learn to use a map and compass so well (no Knowledge: Navigatrion).
Their platoon commander is equally useless in finding his way around in the
bush… So in very short order the platoon got hopelessly lost. Around dusk they
ended up approaching a village (there wasn’t supposed to be a village on their
line of march) and worse they decided it was a different village on the map and
marched off in the opposite direction that they should have… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
An hour or so after dark they
realized their error and turned about to retrace their steps. They then
followed a path leading out of the village they figured would take them to
where they wanted to get to. Unfortunately the path bent off in the wrong
direction and they didn’t notice it was taking them around the wrong end of a
hill/ridgeline until just before midnight. Turning and heading uphill they came
across a trail along the saddle between two hills just after midnight and Lt.
Haverford declared this must be the place! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(It wasn’t).<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
So they set up their ambush… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-ayZFkgiGcY0/UohTc_BwnMI/AAAAAAAAVf4/PAR5-CyKQIs/s1600/AVTOD0301.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="436" src="http://2.bp.blogspot.com/-ayZFkgiGcY0/UohTc_BwnMI/AAAAAAAAVf4/PAR5-CyKQIs/s640/AVTOD0301.jpg" width="640" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br />
The platoons ambush site.<br />
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Around 1AM a local wandered
along the trail – from the south to the north and NO ONE even noticed her!? She
returned and hour and a half later and was spotted this time by Sgt. Thomas (I
think…) unfortunately he started when he spotted someone on the trail and she
spotted him hiding in the bush… they starred at each other for a minute - Sgt.
Thomas not wanting to do anything because he’d been ordered not to fire until Lt.
Haverford triggered the ambush. Eventually the local made off back along the
trail at a slightly quicker pace. Moving right past the next position
completely unnoticed. Next she wandered by Lt. Haverford’s position and while
Lt. Haverford didn’t notice her, his team did and they were looking at him
awaiting his call. When he finally noticed his team looking at him he asked “is
it the enemy” and one of his riflemen nearby nodded so Lt. Haverford fired his
pistol blindly (as he could still see no one) triggering the ambush. The night
was lit up by a dozen muzzle flashes pouring hundreds of bullets into the
jungle across the soldier individual firing arcs (because no one else could
actually see anyone!?) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
After a minute or two of firing
Lt. Haverford called at everyone to cease firing when they eventually did Sgt.
Malone team was tasked with searching the kill zone. A dead woman was found
with a pistol shot wound to her neck. No other enemy and no weapons could be
found. The woman carried no identification, or anything else for that matter,
which,<span style="mso-spacerun: yes;"> </span>along with the fact that
she was out after midnight seemed to indicate she was up to no good. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Lt. Haverford had the team moved
back to an RV point just behind the ambush site and proceeded south to the hill
top and found a large clearing where they set up a quick all-round position
until dawn. At dawn they tried to get their bearings as best they could and
make their way back to the road for pick up. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Again they went wildly off
course and when they finally found the road they were nowhere near where they
were to be picked up and much, much later than when they were supposed to be
there waiting pick up… so they headed back in the direction of Bien Hoa (or
what they hoped was the direction of Bien Hoa..). A few hours later they trucks
– which had been driving up and down the road looking for them – and getting
mighty nervous – finally found them and gave them a lift back to base… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Christian, again, wrote his own
After Action Report for 2Lt. Haverford: <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span class="Apple-style-span" style="font-family: 'Courier New', Courier, monospace;">Patrol Report<br /><br />A. C/S Gridiron 1<br />B. Patrol Leader - 2LT Haverford W.M.<br />C. Patrol Size - 1 Officer (me), 18 enlisted men<br />D. Patrol Composition - see above. Also, 1 and 3 Fireteams, and Weapons squad.<br />E. Mission - Gridiron 1 will destroy VC elements in the area of HILL 557 in order to deny them use of the hill as an OP.<br />F. Departure - 1600 12 June 1965<br />G. Return - 0800 13 June 1965<br />H. Routes Out/In - See att map.<br />I. Terrain - Think jungle crosscutted by trails and paths.<br />J. Info Enemey - 1 Enemey VC KIA. Enemey was encountered in squad strength, but got out of the Ambush area. En was not in uniform. En was moving from HILL 557 towards village HOE DUCK along root provided by INT.<br />K. Map Correction - There are severals trails that are not marked on the maps. See att mao. The ravine on the east side of the rigde north of HILL 577 is a MAJOR obstacle.<br />L. Misc Info - En was no match for our platoon, and was totally surprized. Due to wild fire, the main enemy got away.<br />M. Results of encounters with Enemy - 1 En KIA. En VC had nno INT onboard. No weapons were recovered, as the rest took it.<br />N. Condition of Patrol - Excellemt. Morale is high after our victory, and 1 PL is ready to resume offensive Ops imeddiately.<br />O. Suppory received/requested - Transport to dropoff point was good, however, transport from the pickup spot was late and in the wrong place. No other support required.<br />P. Communications - The radios were used on the patrol for radio silence only.<br />Q. Friendly/Neutrals - No contact with any locals was made. Due to the stealthy nature of the patrol, we were not spotted.<br />R. Conclusions/Recommendations - 1 PL performed very well. Morale was high, feildcrraft was good, and the troops lived up to the AIRBORNE spirit. 1 PL needs to improve nightthime fire disipline, and maps and compassess need to be more used. 1PL will conduct navigation training soonest, as a minor error in navigation led to the ambush being deployed a little bit late. The GOOD news is that 1 PL has defeated the EN VC in the area of HILL 557 for the moment. Also, thanks for the report fprmat!</span></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Coming soon on Savage Timmy’s Playhouse Blog:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
One of these days I’ll post some
character backgrounds for – hopefully before a report of next week’s
activities….? <o:p></o:p></div>
<!--EndFragment-->timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-76114764754674871662013-11-07T11:54:00.000-06:002013-11-07T11:54:02.445-06:00The Tunnel<!--[if gte mso 9]><xml>
<o:DocumentProperties>
<o:Template>Normal</o:Template>
<o:Revision>0</o:Revision>
<o:TotalTime>0</o:TotalTime>
<o:Pages>1</o:Pages>
<o:Words>1422</o:Words>
<o:Characters>8108</o:Characters>
<o:Lines>67</o:Lines>
<o:Paragraphs>16</o:Paragraphs>
<o:CharactersWithSpaces>9957</o:CharactersWithSpaces>
<o:Version>11.768</o:Version>
</o:DocumentProperties>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:Zoom>0</w:Zoom>
<w:DoNotShowRevisions/>
<w:DoNotPrintRevisions/>
<w:DisplayHorizontalDrawingGridEvery>0</w:DisplayHorizontalDrawingGridEvery>
<w:DisplayVerticalDrawingGridEvery>0</w:DisplayVerticalDrawingGridEvery>
<w:UseMarginsForDrawingGridOrigin/>
</w:WordDocument>
</xml><![endif]-->
<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<div class="separator" style="clear: both; text-align: left;">
<span style="color: black;"><br /></span></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="color: black;">We played a second game in out </span><a href="http://savagetimmy.blogspot.ca/search/label/Tour%20of%20Darkness"><span style="color: black;">Tour of Darkness Campaign</span></a> <span style="color: black;">last weekend. Christian is back in </span>town and was able
to make it out and make up a new character 2Lt. William (Billy) Haverford IV<span style="color: black;"> – The platoon commander. </span></div>
</div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<div class="MsoNormal">
<div style="text-align: left;">
<o:p></o:p></div>
</div>
<!--EndFragment--></div>
<!--[if gte mso 9]><xml>
<o:DocumentProperties>
<o:Template>Normal</o:Template>
<o:Revision>0</o:Revision>
<o:TotalTime>0</o:TotalTime>
<o:Pages>1</o:Pages>
<o:Words>14</o:Words>
<o:Characters>84</o:Characters>
<o:Lines>1</o:Lines>
<o:Paragraphs>1</o:Paragraphs>
<o:CharactersWithSpaces>103</o:CharactersWithSpaces>
<o:Version>11.768</o:Version>
</o:DocumentProperties>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:Zoom>0</w:Zoom>
<w:DoNotShowRevisions/>
<w:DoNotPrintRevisions/>
<w:DisplayHorizontalDrawingGridEvery>0</w:DisplayHorizontalDrawingGridEvery>
<w:DisplayVerticalDrawingGridEvery>0</w:DisplayVerticalDrawingGridEvery>
<w:UseMarginsForDrawingGridOrigin/>
</w:WordDocument>
</xml><![endif]-->
<!--StartFragment--><span style="font-family: "Times New Roman"; font-size: 12.0pt; mso-ansi-language: EN-US; mso-fareast-language: EN-US;"> </span><!--EndFragment-->
<o:p></o:p><br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SITUATION<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Late May 1965<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
A few weeks ago, the 173<sup>rd</sup>
Airborne Brigade arrived in the Republic of Vietnam from Okinawa. One battalion
had been tasked to defend Bien Hoa airbase. So far the platoon has spent most of
their time filling sandbags to bolster the defences around Bien Hoa.
Occasionally they are sent out on security/presence patrols in the immediate
vicinity of the Airbase. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SCENARIO<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Half of the platoon is to
conduct a security/presence patrol along a road near the Bien Hoa airbase. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
FORCES<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2Lt. William (Billy) Haverford
IV<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d4, Sp d6, St d6, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 7<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d8, Shooting
d8, Notice d4, Stealth d4, Intimidation d6, Persuasion d6, Knowledge (Military
Administration) d4, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, West
Pointer, Connections (Staff), Brawny <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Overconfident,
Stubborn, Vow (minor – win medals)<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, M14 Rifle, Grenades, M1911 Pistol, Poncho, Flashlight, Flak Vest,
Binoculars<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Radio Operator - Troop Quality
D8/Morale D8 – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
MG team Troop Quality D8/Morale
D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Gunner – M60 Machinegun<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Assistant Machine-Gunner –
M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Sgt. Gerry “Gums” Malone – Wild
Card (Dave) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d6, Sp d6, St d4, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6, Shooting
d6, Notice d6, Stealth d6, Throwing d6, Repair d4, Tracking d6, Driving d4,
Swimming d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, Alertness, Arcane Resistance. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Ugly, Quirk (Bull-shitter),
Vengeful (Major) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, M16 Rifle, Grenades, Machete, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam 1 Troop Quality
D8/Morale D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade
Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
3x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Sgt.. Jerome Thomas<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d8, Sp d6, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting
d6, Notice d6, Stealth d6, Intimidate d6, Persuasion d6, Healing d6, Gambling
d4, Knowledge (demolitions) d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, Command<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Habit (minor,
smoking), Quirk (always has to have a cigarette in his mouth during combat) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, Helmet, Flak Vest, M16 Rifle, Grenades, Fighting Knife, Deck of
Cards, Cigarettes, Lighter<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam 2 Troop Quality
D8/Morale D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Local Force Viet Cong Troop
Quality: D6/Morale: D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
4x Local Force Viet Cong –
Rifles <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
THE GAME<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
While passing a village along
their route everyone in the patrol – except 2Lt. Haverford – spotted four
Vietnamese running towards the village. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<a href="http://4.bp.blogspot.com/-WzbM_MAmQhM/UnvTMQB9qEI/AAAAAAAAVec/wLxnzyS60BE/s1600/AVToD0201.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="472" src="http://4.bp.blogspot.com/-WzbM_MAmQhM/UnvTMQB9qEI/AAAAAAAAVec/wLxnzyS60BE/s640/AVToD0201.jpg" width="640" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Patrol on the road in the distance. Four (suspected) Local
Force VC heading towards the village. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lt. Haverford, despite not actually spotting the suspected
VC, called it in and ordered his troops to advance towards the village to
investigate. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-r-uIImeHELs/UnvTMmnqy5I/AAAAAAAAVeg/0pcJcbeXSis/s1600/AVToD0202.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="486" src="http://1.bp.blogspot.com/-r-uIImeHELs/UnvTMmnqy5I/AAAAAAAAVeg/0pcJcbeXSis/s640/AVToD0202.jpg" width="640" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Troops arrive at the village. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://2.bp.blogspot.com/-30SaS5hKhm8/UnvTMKnxNcI/AAAAAAAAVeY/22cQ63cAxrs/s1600/AVToD0203.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="http://2.bp.blogspot.com/-30SaS5hKhm8/UnvTMKnxNcI/AAAAAAAAVeY/22cQ63cAxrs/s640/AVToD0203.jpg" width="640" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Eventually the locals were
corralled up and the village was searched… and then searched again… The second
time around they found a concealed pit inside one of the huts that dropped into
the darkness. Sgt. Thomas and his fireteam were ordered to investigate and Lt
Haverford called for some engineers.<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
At the bottom of the 10 ft deep
2’x2’ shaft they found a 2’ wide x 3’ tall horizontal tunnel which Thomas
followed. After a couple of turns they found the tunnel opened into a room of
sorts where Thomas spotted some people. Thomas and his team broke contact
without a shot fired and fell back to the tunnel entrance. Thomas went back in
with a smoke grenade and with a stunning throwing skill check (there were many
raises involved) from the first corner, bounced it around the second corner and
right into the room. HE again retired to the entrance and the tunnel was
covered up with some mats. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Meanwhile, just outside the
village, at the edge of the woods where Sgt. Malone’s team was checking out at
trail, Sgt. Malone spotted smoke coming from a bush and discovered a ventilation
shaft. He shoved another smoke grenade in there and then plugged it. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Very shortly after four skinny young
men were at the tunnel entrance calling to be let out and trying to surrender.
A small cache of weapons and supplies was discovered when the smoke cleared out
of the tunnel. The Engineers eventually arrived and blew up the tunnel and the
VC prisoners were hauled off. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Christian wrote his own After Action
Report for 2Lt. Haverford:<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;"><u>Patrol Report
- 1 Pl - 12 May 1965</u><o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">2LT William
Haverford IV, Platoon comannder - C/S Gridiron 1<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">This is a typed
version of what I have already passed on to you and the OPS O. Please
excuse my poor typeing.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">1. Mission - 1
Platoon was told to patrol the area of grids 4732, 4832, 4731, and 4831.
Establish ptterns of life, establish good relations with the local local
people, and establish the enemy in the area.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">2. CONOPS - I
decided to take the platoon and traverse the area on foot so I could see the
enemy locals and other locals and their villages and huts and
infrastructures. The platoon maintained security at all times, and used
flankers throughout.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">3. Route -
see att maps.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">4. Terrain
- The area is mostly flat and is cut by roads which are above expensive rice
patty networks. There are 3 villages and in the north of the AO is some
jungle with rising ground and jungle foilage.</span><span style="font-family: Helvetica;"><o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">4. Local
Activity/Patterns of Life: The village at grid 476 328 is called KIM
DONG. There are approx 200 people living there. They report no VC
or communist activity. The village is surrounded by open feilds and rice
pattys, and the locals there seem favorable towards the American Way of
Life. The mayor's name is NOM NUYEN. The village at grid
480311 is called FAP DONG, with about 350 people, similar to KIM DONG. The
locals there are friendly and seemed happy to see the troopers and
men. The Mayor there is named BIN HYUP. This village
has many Oxen and a temple.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">5. Enemy
Activity: Approaching the village of BEN GWA I spotted four armed locals
armed with rifles and arms. They proceeded into the village.
Rallying and organasing the platoon I led the platoon accrss the rice pattys
and a stream before the village. There was no sign of the armed locals,
just unarmed with rice locals. I gathered the villagers in the center and
I searched them and talked to the village mayor whose name is CAN VONG.
He said "No VC" and "very happy". I think my
interpreter is a VC because he said way less than the mayor, but I don't speak
Vietnamese and it could be very long. His name is BIN TRANG. The
troops were reacting to my direction and I told them to search the huts in the
village. The village has about 100 people, some of who might be VC
simpathisers because of the hole, see below. I found a hole with 2
Fireteam. It was in the floor. I immediately sent a SITREP and led
Fireteam 1 into the tunnel by directing SGT THOMAS down the hole. He
found VC, and retreated from them. So I pulled back Fireteam 1 and
ordered a smoke grenade into the hole. Also SGT MOLONE found an airhole
inthe trail and threw a smoke into it. As a result of the platoons brave
actions and calm leadership I took 4 VC prisoners, which were loaded into a
helicopter and turned over to the MPs for interrorgating. It must be
noted that SGT MOLONE was the one who found the hole as well as the other hole
and smoked it too. I have commanded him for his good behavior and if he
keeps it up he may win a medal as well. The engineers found 230 pounds of
rice and some ammuntiotn and four rifles and no int. And a lamp.
The mayor CAN VONG told BIM TRANG that the VC made them host the hole and give
them some rice, but he said "No VC" so I believe that he is a VC
presence in the area, but I gave him some rations anyway, and he said
"very happy" from BIN TRANG. Oh yes, a boy ran away into the
jungle, but I was able to miss him, for which I am glad.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">7.
Reccomendations - I reccomend that AMERICAN forces regularly patrol BIEN GWA
and look for VD and holes. Also, BIM TRANG is maybe a VC and should be
interrorgated, or learn more AMERICAN. Also, I reecommend that ENGINEER
asets be att to every patrol that might encounter a VC holee.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">
a. Patrols should carry more flashlights and pistols for
tunnel fighting.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">
b. It would be useful to carry field phones
on patrol for hole useage.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">
c Also, gas grenades.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">
d. It is clear that the VC is conducting
operations on the AO of the patrol area, and therefore we should try and
americanize the population of local Vietnamese locals. <o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">
e. I suggest that the Veitnamese kids be taught
football in their schools, so they will be more AMERICAN. If directed, I
will lazon with the local teachers and. For this I will require more
footballs. I will talk to the QUARTER MASTER.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">7. Also,
FAP DONG and KIM DONG do not seem to be VC and are nice to AMERICANS, they can
be trusted so far. The VC seem to be using the jungle to dig
tunnels. We should look for more holes in the jungle and smoke them.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">8. In
closing, I believe that 1 PLATOON is the example of AIRBORNE spirit, and I will
continue to lead them down the field for the big win so we can follow GEN
WILLIAMSONS orders to be home by CHRISTMAS.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">9. Thanks.<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: Helvetica;">BILL HAVERFORD</span><span style="font-family: CourierNewPSMT;"><o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<br /></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">WR HAVERFORD IV<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">2LT<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">1 BN 503 PIR<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">BEN HO AIRFIELD<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-layout-grid-align: none; mso-pagination: none; text-autospace: none;">
<span style="font-family: CourierNewPSMT;">VIETMAN<o:p></o:p></span></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Coming soon on Savage Timmy’s Playhouse Blog:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Perhaps some character
backgrounds for Cpl. Gerry “Gums” Malone, Cpl. Jerome Thomas, and 2Lt.
Haverford… and then a report of next week’s activities….? <o:p></o:p></div>
<!--EndFragment-->timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-73632076302065342232013-10-27T01:38:00.000-06:002013-10-27T01:38:01.707-06:00In Country<!--[if gte mso 9]><xml>
<o:DocumentProperties>
<o:Template>Normal</o:Template>
<o:Revision>0</o:Revision>
<o:TotalTime>0</o:TotalTime>
<o:Pages>1</o:Pages>
<o:Words>549</o:Words>
<o:Characters>3134</o:Characters>
<o:Lines>26</o:Lines>
<o:Paragraphs>6</o:Paragraphs>
<o:CharactersWithSpaces>3848</o:CharactersWithSpaces>
<o:Version>11.768</o:Version>
</o:DocumentProperties>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:Zoom>0</w:Zoom>
<w:DoNotShowRevisions/>
<w:DoNotPrintRevisions/>
<w:DisplayHorizontalDrawingGridEvery>0</w:DisplayHorizontalDrawingGridEvery>
<w:DisplayVerticalDrawingGridEvery>0</w:DisplayVerticalDrawingGridEvery>
<w:UseMarginsForDrawingGridOrigin/>
</w:WordDocument>
</xml><![endif]-->
<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
I started a new Savage Worlds
campaign… sort of… I’m running the Savage Worlds <a href="http://boardgamegeek.com/boardgame/27024/tour-of-darkness">Tour of Darkness</a> campaign, and
we made a couple of Savage Worlds characters, but I’m going to be using <a href="http://www.ospreypublishing.com/store/Force-on-Force_9781849085168">Force on Force</a>/<a href="http://www.ospreypublishing.com/store/Ambush-Valley_9781849085342">Ambush Valley</a> for playing out the skirmish battles that arise.
Characters will use the appropriate dice for their characters traits when
making tests and checks, where as their squadmates will just check against
their Troop Quality or Morale die.</div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
This evening we made characters
and I introduced the setting and set up a quick little skirmish to try it out. Dave and Patrick showed up and
both made Fireteam leaders.</div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SITUATION<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
America’s increasing it’s
involvement in the escalating conflict in the Republic of Vietnam. General
Westmorland has been calling for more ground troops and the first of the Army’s
troops have arrived in the form of the 173<sup>rd</sup> Airborne Brigade from
Okinawa. One battalion had been tasked to defend Bien Hoa airbase. After a few
days of building barracks and bunkers the troops are taking patrols out into
the area around the base. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SCENARIO<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
On a Patrol the Players squad is
asked to search a couple of buildings that look abandoned on the edge of a rice
paddy field. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
If contact is made additional squads
from the platoon are available as reinforcements – at the beginning of each
turn the players roll a TQ die (d8) and a success means that another fire team
from the platoon will arrive from the north edge of the table.<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
FORCES<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Cpl. Gerry “Gums” Malone – Wild
Card (Dave) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d6, Sp d6, St d4, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6, Shooting
d6, Notice d6, Stealth d6, Throwing d6, Repair d4, Tracking d6, Driving d4,
Swimming d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, Alertness, Arcane Resistance. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Ugly, Quirk
(Bull-shitter), Vengeful (Major) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, M16 Rifle, Grenades, Machete, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam 1 Troop Quality
D8/Morale D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade
Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
3x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Cpl. Jerome Thomas<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d8, Sp d6, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting
d6, Notice d6, Stealth d6, Intimidate d6, Persuasion d6, Healing d6, Gambling
d4, Knowledge (demolitions) d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Jump Qualified, Rank:
NCO, Command<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Habit (minor,
smoking), Quirk (always has to have a cigarette in his mouth during combat) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Fatigues, Load Bearing
Equipment, Helmet, Flak Vest, M16 Rifle, Grenades, Fighting Knife, Deck of
Cards, Cigarettes, Lighter<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Fireteam 2 Troop Quality
D8/Morale D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Grenadier – M79 Grenade
Launcher<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
2x Riflemen – M16 Rifle<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Local Force Viet Cong Troop
Quality: D6/Morale: D8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
6x Local Force Viet Cong –
Rifles <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
THE GAME<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-4_sKolT26gU/UmzBiOWqmJI/AAAAAAAAVbQ/KOh1qQzpvBA/s1600/AVToD0101.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="158" src="http://4.bp.blogspot.com/-4_sKolT26gU/UmzBiOWqmJI/AAAAAAAAVbQ/KOh1qQzpvBA/s320/AVToD0101.jpg" style="cursor: move;" width="320" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The two fireteams approach the
buildings. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-oJ652HzhowU/UmzBiYgxgPI/AAAAAAAAVbY/fb8tJbyEYaw/s1600/AVToD0102.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="242" src="http://2.bp.blogspot.com/-oJ652HzhowU/UmzBiYgxgPI/AAAAAAAAVbY/fb8tJbyEYaw/s320/AVToD0102.jpg" style="cursor: move;" width="320" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Cpl. Jerome Thomas’ fireteam
sloshing through knee deep rice paddies.<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-cQSTk2DwriE/UmzBiBp9BPI/AAAAAAAAVbU/T2rMyrIkgps/s1600/AVToD0103.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="175" src="http://3.bp.blogspot.com/-cQSTk2DwriE/UmzBiBp9BPI/AAAAAAAAVbU/T2rMyrIkgps/s400/AVToD0103.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The two teams converge on the
buildings <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-3hiMtVQteB0/UmzBjcLLaCI/AAAAAAAAVbo/XQMSNj66ajc/s1600/AVToD0104.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="118" src="http://1.bp.blogspot.com/-3hiMtVQteB0/UmzBjcLLaCI/AAAAAAAAVbo/XQMSNj66ajc/s400/AVToD0104.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
As part of Cpl. Gerry “Gums”
Malone team dashed from cover they started taking fire from the treeline. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-hNTwv2JximU/UmzBj4aLofI/AAAAAAAAVbw/ibDQF_DENy8/s1600/AVToD0105.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="173" src="http://2.bp.blogspot.com/-hNTwv2JximU/UmzBj4aLofI/AAAAAAAAVbw/ibDQF_DENy8/s400/AVToD0105.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Americans return fire. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-IvTlWlhC68I/UmzBl2e3KMI/AAAAAAAAVcE/48w_IG4Yb-I/s1600/AVToD0106.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="http://4.bp.blogspot.com/-IvTlWlhC68I/UmzBl2e3KMI/AAAAAAAAVcE/48w_IG4Yb-I/s400/AVToD0106.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Reinforcements arrive as the detached
part of Cpl. Gerry “Gums” Malone team makes it into one of the buildings and Cpl.
Jerome Thomas’ fireteam rushes the other building. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-9ONa9y-W1vY/UmzBkufSAII/AAAAAAAAVb4/Oc7MQle-qyk/s1600/AVToD0107.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="223" src="http://4.bp.blogspot.com/-9ONa9y-W1vY/UmzBkufSAII/AAAAAAAAVb4/Oc7MQle-qyk/s400/AVToD0107.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Cpl. Malone’s team pours fire
down on the enemy positions. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-PcrbaUISu6E/UmzBlviUOHI/AAAAAAAAVcA/zfWUyOgr2RM/s1600/AVToD0108.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="231" src="http://1.bp.blogspot.com/-PcrbaUISu6E/UmzBlviUOHI/AAAAAAAAVcA/zfWUyOgr2RM/s400/AVToD0108.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
As soon as they stopped taking
fire from the treeline, Cpl. Thomas’ fireteam rushed the enemy position to
discover a number of seriously injured Local Force Viet Cong. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Five Local Force Viet Cong were
captured, four of which were seriously wounded. There were no American
casualties. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Coming soon on Savage Timmy’s Playhouse Blog:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Perhaps some character
backgrounds for Cpl. Gerry “Gums” Malone and Cpl. Jerome Thomas… and then a
report of next week’s activites….? <o:p></o:p></div>
<!--EndFragment-->timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-31443417258861150682012-11-11T11:59:00.002-06:002012-11-11T11:59:43.409-06:00At Your Door Session 5 & 6 – Dawn Biozyme<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<span style="color: black;">It’s been a busy fall….<span style="mso-spacerun: yes;"> </span>All through October there was never
more that one (or maybe two) players available on any given weekend, so we
haven’t played this campaign since mid-September (</span><a href="http://savagetimmy.blogspot.ca/2012/09/at-your-door-session-4.html">At
Your Door – Session 4</a><span style="color: black;">)?! I have to admit,
I’d totally forgotten what was going on and what was to happen next and didn’t
have a lot of time to reread the entire campaign module… Nevertheless we forged
ahead! Amanda (Dr. Sarah Berenstain), Rick (</span><a href="http://savagetimmy.blogspot.ca/2012/07/lord-stang.html">Lord
Stang</a>),<span style="mso-spacerun: yes;"> </span>Patrick (<a href="http://savagetimmy.blogspot.ca/2012/07/joey-roberts.html">Joey
Roberts</a>), <span style="mso-spacerun: yes;"> </span>and Dave (<a href="http://savagetimmy.blogspot.ca/2012/07/leonard-tips-tipple.html">Leonard
Tipple</a>) were all able to make it out the past two evenings….</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
WARNING: SPOILERS CONTAINED WITHIN - If ever you think you
might play the Cthulhu Now adventure <a href="http://rpggeek.com/rpgitem/46920/at-your-door"><span style="color: black;">At Your Door</span></a>, read no further!<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Saturday Afternoon – 21 July 2012<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After their meeting with Det. Sgt. Joe Macklin, Agent Van
Alden was called away on some other business and the rest decided to follow up
on some leads involving Peter Tait’s ex-girlfriend and co-worker, <span style="color: black;">Jenny Armbruster</span>. They went by the address they had
listed for her to find it had been rented out for the last couple months. They
also checked out the gym where she worked out and found they hadn’t seen her
either for a few months. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Next they planned to see if they could get a tour of the
Dawn Biozyme facility on Monday and took Sunday off.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Monday morning <span style="color: black;">Dr. Sarah
Berenstain phoned up DBZ to see if they could get a tour of the facility and
after being switched around a few times and sitting on hold for a while she was
eventually told they could have a tour on Wednesday. With a very (VERY)
successful (unskilled) persuasion roll she was able to get in Monday afternoon.
<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Before heading over to DBZ they
checked in with Det. Sgt. Bolling to see if he had any leads on Jenny
Armbruster – perhaps through the DMV? a new address? <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">In the afternoon they drove out to
the DBZ facility and had a rather extensive tour (though they were not allowed
into the P7 Lab area – for safety reasons). They also got to meet Dr. Howard
Finely and asked some very pointed questions about the nature of the nature of
the “Special Projects” going on in the P7 facility – including asking about the
missing tentacle creature from the lab. When he denied knowing anything about
any tentacle creatures, they showed him pictures they had taken of it. He
explained matter-of-factly that he head no idea what they were talking about
and asked where they had found the creature and who had indicated that it had
come from his facility. They told them that it had come from Peter Tait. He
told them that Peter Tait had never been involved in the P7 facility and was
likely disgruntled after have been given notice a couple weeks back and trying
to get back at DBZ with this elaborate hoax. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Afterwards they convinced their
tour guide to show them the warehouses where they discovered some odd stuff. A
foul-smelling, large room that had a chain-link fence within in closing over
the central area that was covered with a tarpaulin… rooms full of foul-smelling
carboys and drums all labeled with biohazard symbols… A locked room at the
back… <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">They decided they must break in
that night… <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Without much planning or
forethought they drove off a highway across the field from the rear of the
facility and hid their truck among some bushes. They hoofed it across the field
and went over the wall cutting the wire and disarming the alarms. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">They broke into warehouse two and
went directly to the locked room at the back. Within they discovered more of
the tentacle creatures in the same Plexiglas containment cylinders they had see
the previous one in. There was some large equipment that was determined to be
some sort of large electromagnetic filed generator and a computer that operated
in and seemed to be running some automated timing program. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Then the cops arrived. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Then the field generator sparked
up on its own and some other automated machined kicked, lights came on in the
big room, video cameras monitoring the room showed they tarpualin being rolled
up exposing a large cylindrical pit. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">The investigators tried to pass
themselves off as researchers running an experiment and told the police to come
in and shut the door as they suspected bad stuff was about to go down in the
next room. Unfortunately the players with the most convincing arguments had NO
PERSUASION SKILL and they were so busy trying to talk to the cops that the
player WITH persuasion couldn’t get a word in edgewise… They were unconvincing.
<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Then some other automated deviced
kicked in and Shub-Nigguarth appeared in the other room. Leonard Tipple had a
heart attack, Lord Stang was terrorized and suffered a new Major Phobia
(Darkness… MWA-HA-HA-Ha-Ha-ha-ha-haaaaa…). Joey Roberts was unfazed – he’d seen
scarier stuff in video games. Dr. Sarah Berenstain was also unfazed. The cops,
however completely lost their shit… </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At this point we had to call it a night.<br />
<br />
<br />
The following week
we started "in media res"…</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://2.bp.blogspot.com/-YWnkh81C77s/UJ_nLCPQ-BI/AAAAAAAATFo/CTA2hEMZLVw/s1600/CN0601.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="http://2.bp.blogspot.com/-YWnkh81C77s/UJ_nLCPQ-BI/AAAAAAAATFo/CTA2hEMZLVw/s640/CN0601.jpg" width="640" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As things were at the beginning of Session 6; Leonard Tipple
on the ground suffereing from a heart attack. Lord Stang shaken and suddenly
not liking the dark any more. All the<span style="mso-spacerun: yes;">
</span>cops shaken (except one). <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We’ve started using the Adventure Deck. It just so happened
that Dave was dealt a card that allowed him to immediately heal one wound – but
suffer some permanent scar – so I said he pounded himself in the chest and got
his heart started but was no longer incapacitated – but still suffering three
wounds. Someone else had a Rally card that allowed all allies to no longer be
shaken… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Dr. Finley appeared with a whole bunch of short Asian
guys (Tcho Tcho) armed with assault rifles. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I forgot to take pictures of the action. I meant to at least
get a picture of when Finley bustred in with the Tcho Tcho… alas… Here’s what
it all looked like at the very end:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://4.bp.blogspot.com/-bWZ5SIj_vTA/UJ_nM3b2yYI/AAAAAAAATFw/mFkkW_McsIY/s1600/CN0602.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="http://4.bp.blogspot.com/-bWZ5SIj_vTA/UJ_nM3b2yYI/AAAAAAAATFw/mFkkW_McsIY/s640/CN0602.jpg" width="640" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
To make a long story very short there was some resistance,
but in the end everyone ended up having their hand zip-tied behind their backs
with bags over their heads – then they were jabbed with a needle… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Roberts, Stang, and Tipple awoke some time later,
individually, and alone in a cell of some sort. A windowless room with a
concrete floor (which they were laying on) with a drain in the middle. A single
bulb in the ceiling dimly lit the room. The only entry/exit was a large heavy
steel door. Roberts was missing a leg, Stand was missing his left arm below the
elbow and Tipple no longer had any toes…. The wounds were roughly sewed up and
bandaged – soaked with blood and smelling terribly. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Dr. Sarah Berenstain woke up in
the woods… naked… covered in blood and vomit… with a whole bunch of new deep
horrific-looking scars… <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Aaaaaaand that’s where we left
it….<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Hopefully </span>Sheriff Carter
Jones and Agent Van Alden will be able to return to the case next week to
figure out what exactly has happened to these guys!? <o:p></o:p></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com3tag:blogger.com,1999:blog-3470047023755702202.post-80813422941426296782012-10-25T11:12:00.000-06:002012-10-25T11:12:58.695-06:00Expedition To Timbogo<!--StartFragment-->
<br />
Last week we were finally feeling better (or at least well enough to be playing games again...) but our friends who
had joined the <a href="http://savagetimmy.blogspot.ca/search/label/Greek%20Myth">Greek
Mythology Campaign</a> were heading out of town. Rather than forge on
ahead without them, we decided to try something a little different...<br />
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I set up a game set in the fictional African nation (or
region, in this case) of <a href="http://saskminigamer.blogspot.ca/search/label/Timbogo">Timbogo</a> – the setting of many more modern wargames and
adventures on the “Dark Continent”. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The scenario gave me the opportunity
to explain foreign exploitation of African resources and colonization by
Europeans. After that the kids decided they wanted to play the “good guys” (the
African natives). <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Central African region of
Timbogo, Late Nineteenth Century. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SITUATION<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Lederhosen/Schnapps
Expedition arrives in one of the last regions of Africa to be explored by
Europeans. The region has thus far thought to be mostly devoid of desirable
resources to be plundered combined with the fact that the area is so far from
the coast or, until recently, any trains as to make exploitation of any
resources not economically feasible. Also the rumours of the combative nature
of the occupying tribes have thus far kept Europeans at bay. But as the map
quickly gets gobbled up and colonies established the race for even the most
desolate regions has picked up in pace… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SCENARIO<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Lederhosen/Schnapps Expedition
has to press through off the other side of the table with all of their
expedition gear. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Timbos must kill or capture
the Europeans and/or their expedition gear/porters…<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
I had come up with a system of
victory points for the scenario, but I forget what they were… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
FORCES<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Lederhosen/Schnapps Expedition<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Heinrich von Lederhosen – Wild
Card Explorer<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Eric von Schnapps – Wild Card
Big Game Hunter<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
African Porters<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
African Mercenaries <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Local Tribesman <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Kulumbo Ngonk – Wild Card Tribal
Chiefan<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Tribal Warriors<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Young Warriors<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Archers<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
THE GAME<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-OZ-zxxoXcLU/UIluKEqOkqI/AAAAAAAAS1Q/ZzAf_zrQYy0/s1600/ExpeditionToTimbogo01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="http://3.bp.blogspot.com/-OZ-zxxoXcLU/UIluKEqOkqI/AAAAAAAAS1Q/ZzAf_zrQYy0/s400/ExpeditionToTimbogo01.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Africans make their first
moves.<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-A9_MaRDM_Jw/UIluL6v9miI/AAAAAAAAS1Y/YdWCKwO2svw/s1600/ExpeditionToTimbogo02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="262" src="http://1.bp.blogspot.com/-A9_MaRDM_Jw/UIluL6v9miI/AAAAAAAAS1Y/YdWCKwO2svw/s400/ExpeditionToTimbogo02.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Kulumbo Ngonk leading the Timbo
Tribal Warriors. The Young Warriors can be seen behind them. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-VsFE-FUjJnc/UIluNWYVQpI/AAAAAAAAS1g/7CS9pqN0PHw/s1600/ExpeditionToTimbogo03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="295" src="http://3.bp.blogspot.com/-VsFE-FUjJnc/UIluNWYVQpI/AAAAAAAAS1g/7CS9pqN0PHw/s400/ExpeditionToTimbogo03.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Lederhosen/Schnapps
Expedition<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-0RIO5qQyXeg/UIluPLGrCbI/AAAAAAAAS1o/Js_MMqoZN6s/s1600/ExpeditionToTimbogo04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://2.bp.blogspot.com/-0RIO5qQyXeg/UIluPLGrCbI/AAAAAAAAS1o/Js_MMqoZN6s/s400/ExpeditionToTimbogo04.jpg" width="300" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Lederhosen/Schnapps
Expedition enters the jungle. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-ydVxgRiiGlQ/UIluRTxJ7TI/AAAAAAAAS1w/JbmwvlVynms/s1600/ExpeditionToTimbogo05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="392" src="http://3.bp.blogspot.com/-ydVxgRiiGlQ/UIluRTxJ7TI/AAAAAAAAS1w/JbmwvlVynms/s400/ExpeditionToTimbogo05.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Unsure if the movement in the
bushes is angry natives or angry wild animals Lederhosen and Schnapps don’t
take chances and open fire!<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-IpJmh1D6aM0/UIluTS_3YxI/AAAAAAAAS14/XKXJOd_UzZ4/s1600/ExpeditionToTimbogo06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="388" src="http://4.bp.blogspot.com/-IpJmh1D6aM0/UIluTS_3YxI/AAAAAAAAS14/XKXJOd_UzZ4/s400/ExpeditionToTimbogo06.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Timbo Archers ruch out of
the bush and pin-cushion the African Mercenaries. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-UZyEHjS-pK4/UIluU6zgnZI/AAAAAAAAS2A/BUUkkMC5TYg/s1600/ExpeditionToTimbogo07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="363" src="http://4.bp.blogspot.com/-UZyEHjS-pK4/UIluU6zgnZI/AAAAAAAAS2A/BUUkkMC5TYg/s400/ExpeditionToTimbogo07.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Timbo Warriors move out! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-xXiA5F5h4k8/UIluWDnuwXI/AAAAAAAAS2I/8SnBQgS7pEg/s1600/ExpeditionToTimbogo08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://4.bp.blogspot.com/-xXiA5F5h4k8/UIluWDnuwXI/AAAAAAAAS2I/8SnBQgS7pEg/s400/ExpeditionToTimbogo08.jpg" width="366" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Wait… what are these guys
doing…?<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-sxcoJDFfjfI/UIluYJQ3-sI/AAAAAAAAS2Q/gy3U3ZlDbS8/s1600/ExpeditionToTimbogo09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="272" src="http://4.bp.blogspot.com/-sxcoJDFfjfI/UIluYJQ3-sI/AAAAAAAAS2Q/gy3U3ZlDbS8/s400/ExpeditionToTimbogo09.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Point blank fire fails to stop
the charge!<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-G4n93G9L228/UIluZ4DDNjI/AAAAAAAAS2Y/5ySDNQ_pz8c/s1600/ExpeditionToTimbogo10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="283" src="http://1.bp.blogspot.com/-G4n93G9L228/UIluZ4DDNjI/AAAAAAAAS2Y/5ySDNQ_pz8c/s400/ExpeditionToTimbogo10.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The last African mercenary goes
down in a hail of arrows. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-nDBoTKQYgn0/UIlub-0LpnI/AAAAAAAAS2g/mOF4FUP2mzM/s1600/ExpeditionToTimbogo11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://2.bp.blogspot.com/-nDBoTKQYgn0/UIlub-0LpnI/AAAAAAAAS2g/mOF4FUP2mzM/s400/ExpeditionToTimbogo11.jpg" width="382" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The warriors contact Lederhosen
and Schnapps.<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-FizdFPGZSDA/UIludhCFhKI/AAAAAAAAS2o/vt8Ml1X0yDY/s1600/ExpeditionToTimbogo12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="255" src="http://3.bp.blogspot.com/-FizdFPGZSDA/UIludhCFhKI/AAAAAAAAS2o/vt8Ml1X0yDY/s400/ExpeditionToTimbogo12.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Things go from bad to worse: the
Young Warriors arrive to plunder the baggage train!<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-mkrrlp1FuNs/UIlufZl40kI/AAAAAAAAS2w/nNiDDFXInu0/s1600/ExpeditionToTimbogo13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="335" src="http://3.bp.blogspot.com/-mkrrlp1FuNs/UIlufZl40kI/AAAAAAAAS2w/nNiDDFXInu0/s400/ExpeditionToTimbogo13.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Lederhosen and Schnapps attempt
to surrender… for some reason Kulumbo Ngonk accepts their surrender and spares
their lives. Later Lederhosen and Schnapps secure their release with promises
of fire arms for the Timbos with which they can overcome their tribal rivals
the Bongos. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
And things have been going downhill
in Timbogo ever since…. <o:p></o:p></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-71514812483601926382012-10-20T16:21:00.001-06:002012-10-20T16:21:23.165-06:00Isle of the Satyrs - Part Two<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
We finally got back to playing
this campaign last week and had some friends join us. After making up some new
characters (Callimorphus, Demetrius, and Artemisia) for them we played a quick
encounter.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Following on from </span><a href="http://savagetimmy.blogspot.ca/2012/08/isle-of-satyrs.html">our
last game</a> our heroes were preparing to leave the island when the
brother of the head Satyr (who was killed) arrived at the town looking for
REVENGE! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-kRuOHPHuKUU/UIMjPMOYZYI/AAAAAAAASpU/HWY101MFlts/s1600/GreekMyth0301.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" src="http://1.bp.blogspot.com/-kRuOHPHuKUU/UIMjPMOYZYI/AAAAAAAASpU/HWY101MFlts/s400/GreekMyth0301.jpg" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://savagetimmy.blogspot.ca/2012/07/dionysophenes.html">Dionysophenes</a>
with some of the villagers. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-s2PYF43VIRE/UIMjQoJ6xWI/AAAAAAAASpc/QAak9hQI2to/s1600/GreekMyth0302.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="292" src="http://1.bp.blogspot.com/-s2PYF43VIRE/UIMjQoJ6xWI/AAAAAAAASpc/QAak9hQI2to/s400/GreekMyth0302.jpg" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Callimorphus (with the gree
shield) charging into the thick of it… followed (at some distance) by </span><a href="http://savagetimmy.blogspot.ca/2012/07/athis.html">Athis</a>,
<span style="color: black;">Demetrius, and Artemisia </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://3.bp.blogspot.com/-GjmpApKoAwY/UIMjSAb66YI/AAAAAAAASpk/RanC0t2TuhU/s1600/GreekMyth0303.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="260" src="http://3.bp.blogspot.com/-GjmpApKoAwY/UIMjSAb66YI/AAAAAAAASpk/RanC0t2TuhU/s400/GreekMyth0303.jpg" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The fearsome Calimorphus is injured by the Satyrs arrows! <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-iqruSWUMC_s/UIMjTrc4UkI/AAAAAAAASps/yHuj1Eirkvs/s1600/GreekMyth0304.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="361" src="http://1.bp.blogspot.com/-iqruSWUMC_s/UIMjTrc4UkI/AAAAAAAASps/yHuj1Eirkvs/s400/GreekMyth0304.jpg" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Athis, <span style="color: black;">Demetrius, and Artemisia
(and Artemisia’s dog Cronos) ganging up on one of the remaining satyrs! </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://2.bp.blogspot.com/-GLbiplM6D88/UIMjV4_ZEjI/AAAAAAAASp0/cYAQNNYAwTY/s1600/GreekMyth0305.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="271" src="http://2.bp.blogspot.com/-GLbiplM6D88/UIMjV4_ZEjI/AAAAAAAASp0/cYAQNNYAwTY/s400/GreekMyth0305.jpg" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Their foes vanquished. There was much rejoicing….<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That was just over two weeks ago now.… last week I was sick…
this week the Andersons were heading out of town… Next week is Book Club… <o:p></o:p></div>
<div class="MsoNormal">
<br />
So maybe we’ll get back to this in November!? (Unless I get in a game with just the kids sometime...)</div>
<div class="MsoNormal">
<o:p></o:p></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-70445809748024852352012-09-30T12:30:00.000-06:002012-09-30T12:30:56.291-06:00Weird War Two at ToonCon 2012<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
Instead of running my regular Saturday night game last night
I dragged my WWW2 stuff out to <a href="http://www.tooncon.ca/">ToonCon
2012</a>. I’d originally said I could run it for four, but planned to
take up to five or six. When I arrived they told EIGHT had registered – I had
enough stuff with me that I potentially COULD have run a game with eight… but
with that many players it could very easily bog down and have players getting
bored and wandering off. Luckily a few didn’t show up and I ran a game with
five.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
One player was a friend of mine from Calgary that came out
for the convention (which is organized by a mutual friend). There was another
participant names Amy, who I think is from Saskatoon, and three enthusiastic young
fellows (I will call them The Three Amigos!) … I didn’t catch where they were
from… One was named Jared and another Ethan… and I can’t remember other their
friend’s name… or tell you which was which… (sorry guys...).<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
It was a fairly busy convention in a relatively small space
and I found the room very LOUD. I had to shout – almost non-stop for the three
and a half hours it took to play the game. So my throat hurts now... and my
ears are buzzing. I also had to run around the table and stand next to anyone
that was asking a question or saying something just to hear them. And it was a
bit warm… Other than that thought, I think everybody had a pretty good time. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SITUATION<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Stalingrad 1942. A senior
Psionik with the BPO had detected the presence of a Nazi Blood Mage in
Stalingrad. A team was sent to deal with him and hopefully capture the Blood
Mage for interrogation and vivisection. When they arrived in Stalingrad the
Blood Mages work was apparent – Zombies roamed about the streets.<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SCENARIO<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Locate and Kill and/or Capture
the Blood Mage. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
There is an NKVD MG team at the
start line that will fire at any Russians that retreat! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
FORCES<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Leytnant Pyotr Iliyavisch Putin
- Wild Card Platoon Commander – played by one of the Three Amigos<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d8, Sp d8, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d8, Shooting
d8, Notice d8, Stealth d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Command, Combat Reflexes<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Pistol (Range: 6/12/24,
ROF 1, Damage: 2d6) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Serzhant Alexi Timurvich
Stanislav – Wild Card Platoon Sergeant - played by one of the Three Amigos<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d6, Sp d6, St d8, Vg d8,
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6, Toughness 8<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d8, Shooting d8,
Notice d6, Stealth d6, Intimidate d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: NCO, Rock’n’Roll<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Ppsh SMG(Range: 12/24/48,
ROF, Damage: , AP: ) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ryadovoy Sergey Vasilovich
Kruschev - Wild Card Machine-Gunner – played by one of the Three Amigos<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d8, Sm d6, Sp d6, St d8, Vg d8,
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 7<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6, Shooting d6,
Notice d6, Stealth d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Brawny, Rock’n’Roll<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: DP LMG (Range: 30/60/90,
ROF 3, Damage: 2d8, AP: 2, Bipod, Snapfire) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Borys Pavelvish Trotsky - Wild Card
BPO Psionik – played by Shawn<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d10, Sp d8, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 4, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting d4,
Notice d8, Stealth d4, Psionics d10<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Arcane Background:
Psionics, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Powers: Detect Arcana, Mental
Bolt<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Pistol (Range: 6/12/24,
ROF 1, Damage: 2d6) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ryadovoy Nadya Petyanova
Gorbachev - Wild Card Sniper – played by Amy <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d8, Sm d8, Sp d6, St d6, Vg d6,
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 4, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting d10,
Notice d8, Stealth d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Marksman<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Mosin-Nagant Sniper Rifle
(Range: 24/48/96, ROF1, Damage: 2d8, AP: 2, Scope, Snapfire) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
There were also Three Soviet
Rifle Squads one started the game commanded by the platoon commander – the
other two could be diced for whenever the Soviets drew a joker. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Soviet Riflemen (6)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d4, Sp d6, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6, Shooting
d6, Notice d4, Stealth d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: 5x Mosin-Nagant Rifle (Range:
24/48/96, ROF1, Damage: 2d8, AP: 2), <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
1x Ppsh SMG(Range: 12/24/48,
ROF, Damage: , AP: ) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Germans<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Nazi Blood Mage – Wild Card
Wizard<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d8, Sp d10, St d6, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6, Shooting d6,
Notice d8, Stealth d6, Spellcasting d10, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Arcance Background:
Magik, Alertness, Command, Combat Reflexes, Rank, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Bloodthirsty,
Fanatic, Overconfident<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Powers: Zombie, Puppet, Fear<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Luger (Range: 6/12/24, ROF
1, Damage: 2d6) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
German Protection Detail<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d6, Sm d6, Sp d8, St d6, Vg d6,
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d8, Shooting d8,
Notice d8, Stealth d6, Intimidate d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Rock’n’Roll, Combat Reflexes<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Loyal, Bloodthirsty<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: MP40 SMGs (Range: 12/24/48,
ROF3, Damage: 2d6) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
German Sniper- Wild Card Sniper Ag
d8, Sm d8, Sp d6, St d6, Vg d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 4, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting d10,
Notice d8, Stealth d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Marksman<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: KAR98K Sniper Rifle
(Range: 24/48/96, ROF1, Damage: 2d8, AP: 2, Scope, Snapfire) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Zombies<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d4, Sm d4, Sp d6, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 4, Parry 5, Toughness 7<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Undead<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Bite/Claw Str+d6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Note: there wwere three or four
Zombie Bombs – Zombies with bombs strapped to them and a crude triggering
device attached to their chest – when they charged into close combat they could
with a successful Fighting roll trigger the bomb. The Zombie would sustain 6D6
damage, the target (and anyone else in base contact) would get 5D6 damage, and
anyone else within 2” got 4D6 damage. The bombs could be targeted with shooting
which could detonate the bomb. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
THE GAME<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
No one had played the game
before so after shouting a bit of an explanation of how the game works and the
mission for the team, I handed out some characters and had them set up at one
end of the table. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Unfortunately it was very dark
in the hall as well, so most of the few pictures I took turned out very, very
out of focus. As I was trying to keep the game going, I also didn’t end up
taking all that many… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-JIPHFr4G4YU/UGiN148o27I/AAAAAAAASJs/w_AYWN81J6s/s1600/ToonCon201201.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="332" src="http://4.bp.blogspot.com/-JIPHFr4G4YU/UGiN148o27I/AAAAAAAASJs/w_AYWN81J6s/s400/ToonCon201201.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The players stared at the bottom
edge of the table. A few Zombies could be seen roaming the streets. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Platoon Commander, Sergeant,
Machine-Gunner and squad of extras headed up the one side, while the Sniper and
BPO Psionik headed up the other. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-kz_E0TvQRK8/UGiN3OD2_2I/AAAAAAAASJ0/xx9aODV3Xlk/s1600/ToonCon201202.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="258" src="http://4.bp.blogspot.com/-kz_E0TvQRK8/UGiN3OD2_2I/AAAAAAAASJ0/xx9aODV3Xlk/s400/ToonCon201202.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Platoon Commander, Sergeant,
Machine-Gunner and squad of extras beat on some zombies and sprinted past the
survivors. One soviet riflemen was lost to a zombie bite, another to a sniper
shot. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-ysc6z-t1-9w/UGiN4LS5G-I/AAAAAAAASJ8/3W-2jlwEnGY/s1600/ToonCon201203.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="235" src="http://4.bp.blogspot.com/-ysc6z-t1-9w/UGiN4LS5G-I/AAAAAAAASJ8/3W-2jlwEnGY/s400/ToonCon201203.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The players pulled many, many
jokers and the reinforcement squads showed up fairly early. The second was
taken over by the Sergeant, the third which showed up a turn or two later was
taken over by Shawn. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-EUQ28SU3Uog/UGiN50C0ihI/AAAAAAAASKE/ifOQXBL1m9Y/s1600/ToonCon201204.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="241" src="http://1.bp.blogspot.com/-EUQ28SU3Uog/UGiN50C0ihI/AAAAAAAASKE/ifOQXBL1m9Y/s400/ToonCon201204.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
In the middle of the pic is the
sniper having a sniper duel with the German sniper (in the top left of the
picture). BPO Psionik wandering about in the open after having just exploded a
few zombie heads. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-mYWxKD56pJs/UGiN7ZuJrbI/AAAAAAAASKM/ZqT_fLIA_As/s1600/ToonCon201205.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://3.bp.blogspot.com/-mYWxKD56pJs/UGiN7ZuJrbI/AAAAAAAASKM/ZqT_fLIA_As/s400/ToonCon201205.jpg" width="390" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Dead German sniper. I can’t
remember if it was the Soviet Sniper that took him out or the BPO Psionik… I
think they both had a go at him and caused wounds… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-2WzMUcqDUgU/UGiN9ovnuEI/AAAAAAAASKU/Y9FjUHkAUOo/s1600/ToonCon201206.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="290" src="http://2.bp.blogspot.com/-2WzMUcqDUgU/UGiN9ovnuEI/AAAAAAAASKU/Y9FjUHkAUOo/s400/ToonCon201206.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Feeling a little cocky, the BPO
Psionk wandered into a building that turned out to be full of zombies. It did not
go well for him… Luckily Shawn still had the reinforcement squad to play! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
You can see one of the zombie
bombs milling about in the back. After this crowd ate the Psionik they came
shambling out to meet the second reinforcement Squad – lead by the zombie bomb
which detonated and took out the whole soviet squad (and a few zombied too!) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
One of the other zombie bombs
had been detonated by the Machine-Gunner, which also took out a few zombies. A
third, encountered later, was detonated by the Sniper – taking a few more
zombies with it. Everyone thought this was great fun. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-zji9_iqYW-M/UGiN_uIVmxI/AAAAAAAASKY/FYuUeSk6DSs/s1600/ToonCon201207.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="315" src="http://4.bp.blogspot.com/-zji9_iqYW-M/UGiN_uIVmxI/AAAAAAAASKY/FYuUeSk6DSs/s400/ToonCon201207.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Amy, with Shawn hiding behind
her and two of the Amigos sitting. About half way through the game. The Amigos
characters (and supporting extras had just over run a machine-gun team that had
been hiding in the same building the sniper had been in. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-E1ef69xg9IM/UGiOBNe39oI/AAAAAAAASKk/zHAvoa-eqtc/s1600/ToonCon201208.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="183" src="http://4.bp.blogspot.com/-E1ef69xg9IM/UGiOBNe39oI/AAAAAAAASKk/zHAvoa-eqtc/s400/ToonCon201208.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Shawn’s reinforcement team
mopping up Zombies. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-cO1jYnfjxHc/UGiOCeyCjUI/AAAAAAAASKs/YNUImLvZBbA/s1600/ToonCon201209.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="287" src="http://3.bp.blogspot.com/-cO1jYnfjxHc/UGiOCeyCjUI/AAAAAAAASKs/YNUImLvZBbA/s400/ToonCon201209.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Blood Mage was finally
located and the Three Amigos characters (and supporting extras) charged in! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-wPm0L9b6CGE/UGiODSX_xuI/AAAAAAAASK0/pQI5uE3vPGA/s1600/ToonCon201210.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="http://1.bp.blogspot.com/-wPm0L9b6CGE/UGiODSX_xuI/AAAAAAAASK0/pQI5uE3vPGA/s400/ToonCon201210.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Blood Mage was actually
taken out by his own minders – who were under orders to, under no
circumstances, to allow him to fall into enemy hands alive. When three of the
Protection Detail had been taken out, the remaining two riddled the Blood Mage
at point blank range on their next activation. <o:p></o:p><br />
<br />
(It was also getting late... I was getting tired...) </div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-HV8KOcSAhOQ/UGiOEsV8cSI/AAAAAAAASK8/vrTVgOaE1s0/s1600/ToonCon201211.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="157" src="http://4.bp.blogspot.com/-HV8KOcSAhOQ/UGiOEsV8cSI/AAAAAAAASK8/vrTVgOaE1s0/s400/ToonCon201211.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Sniper took out the last of
the Protection Detail with a pretty awesome shot through a window… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Started at 7:30, ended around 11PM – three and a half hours
of non-stop, action-packed fun…. Thanks to all that participated and thanks to
John Burt for organizing the event. <o:p></o:p></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-21762736265411963282012-09-23T01:21:00.002-06:002012-09-23T01:23:52.809-06:00At Your Door Session 4<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Christian is back from Bordern and
joined us this evening with Agent Norman Van Alden of the Bureau for Paranormal
Research and Defence. Amanda (Dr. Sarah Berenstain), Rick (</span><a href="http://savagetimmy.blogspot.ca/2012/07/lord-stang.html">Lord
Stang</a>),<span style="mso-spacerun: yes;"> </span>Patrick (<a href="http://savagetimmy.blogspot.ca/2012/07/joey-roberts.html">Joey
Roberts</a>), <span style="mso-spacerun: yes;"> </span>and Dave (<a href="http://savagetimmy.blogspot.ca/2012/07/leonard-tips-tipple.html">Leonard
Tipple</a>) were also able to make it out this evening…. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I’ve been a little distracted by the arrival of <a href="http://www.ospreypublishing.com/store/Force-on-Force_9781849085168"><b>Force
on Force</b><span style="font-weight: normal;"></span></a> and so a bit too much
of my hobby-reading time was taken up by that and thus I wasn’t as prepared for
this evening as I might have liked. Fortunately Christian is a fantastic
role-player and much of the evening was “bringing him up to speed” through his
characters interview of the others when he arrived on the scene… <span style="color: black;"><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
WARNING: SPOILERS CONTAINED WITHIN - If ever you think you
might play the Cthulhu Now adventure <a href="http://rpggeek.com/rpgitem/46920/at-your-door"><span style="color: black;">At Your Door</span></a>, read no further!<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Thursday Night – 19 July 2012<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The investigators began the session in the town of Delilah,
awaiting the arrival of the authorities. A 9-1-1 call had been placed to report
the dead body they’d found on Peter Tait’s recently acquired farm.<br />
<br />
Sheriff Carter Jones got an urgent call from his own deputy insisting that he return immediately as there was a situation in town that required his immediate presence (Curtis couldn't make it out tonight).<br />
<br />
The local
deputy arrived first and, after questioning the characters about the nature and
location of the body and their involvement in it, suggested that they wait for
the arrival of the State Police that were also on the way so they could show
them the way to the farm. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
When all had arrived (it was now well after midnight) they
proceeded to Tait’s farm. The police refused to allow them to drive out into
the field as it might upset any evidence. The player characters were unwilling
to walk out into the field in the dark – covered as it was in the red plants.
So the police proceeded on their own. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>The player
characrers watched them walk – or rather their flashlights bob about –
expecting them to be attacked at any moment. They heard oaths being issued (as
well as some vomit) when they arrived at the “scarecrow” and the police beat a
hasty retreat back to the cars on the road by the gate entrance to the farm. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
It was decided that it would be best to call in the Feds on
this one. One of the State Troopers was posted guard over the farm and the rest
drove back into town to make calls and find a place to stay for the rest of the
night. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Friday – 20 July 2012<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
It was about noon when a pair of FBI agents arrived from
Samson. After a brief q&A they also proceeded out to the farm. Found a
state trooper still on guard (a different one as the previous one had been
relieved). The FBI agents took a brief look around, looked at each other and
decided it was time to call “The OTHER Bureau”… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Around suppertime Agents Van Alden and Mackie of the Bureau
for Paranormal Research and Defense arrived in Delilah. Van Alden questioned
the PCs extensively (bringing him up to speed on the investigation so far…).
This was a lot of fun to play out… Agent Mackie was dispatched into Samson to
recover the “sample” Peter Tait had provided and start looking into a few
leads. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
While they were talking however they heard sirens in the
distance coming quickly toward Delilah. Apparently when the FBI Forensics team,
which had arrived in the afternoon and proceeded to record the scene)=, had
tried to cut the body down from the posts they were attacked. It wasn’t quite
clear what they were attacked by. The body?<span style="mso-spacerun: yes;"> </span>The plants!? <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Everyone quickly made it out to the farm where they found a
few of the FBI team and the State troopers in a panic – mostly hiding behind
their cars witht their guns drawn – but not entirely sure who or what to shoot
at. There was a member of the forensics team lying in the field looking like
they were tangled in assorted plant material and darkness was quickly falling
around them. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At this point Agent Van Alden started making plans to have the
place razed by fire and called in a BPRD sampling and containment team. After
those plans were made Agent Van Alden, Lord Stang, Leonard Tipple and Joey
Roberts decided to drive out into the field to try and recover the FBI
forensics team member. Hanging out the back of the rental Hummer, Agent Van
Alden was liberally sloshing gasoline about from the cans they’d brought along
and started lighting fires.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
When they were able to approach the FBI forensics team
member they could see that he was clearly dead and looked as though he’d been
strangled to death. Agent Van Alden made the call that they would not try to
recover the bodies but burned them right there. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The BPRD team arrived took samples and burned the rest of
the place down after Agent Van Alden had a look around at the Greenhouse and
farmyard. Though it seemed rather creepy in the dark – it seemed far less…
active…?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>Saturday 21
July 2012<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the wee hours all drove back to Samson. During the drive back they learned of the Theatre shooting in Colorado...<br />
<br />
Sarah realized she'd missed a number of anxious text messages from Jatik wanting an update and wondering why federal Agents had shown up at Zymotek, confiscating the "speciman". She called him back to give an update and ask how to proceed.<span style="mso-spacerun: yes;"> Jatik said to continue the investigation into Tait's disappearance as he might still have useful information about what it was. </span><br />
<br />
<span style="mso-spacerun: yes;"></span>Later in
the morning they met at the Hotel for brunch and were contacted by Det. Sgt.
Joe Macklin who requested that they attend the Samson Hall of Justice to answer
a few more questions. Upon their arrival they were informed that when Det. SGt.
Macklin contacted Dawn Biozyme he had been informed that there was no such
“specimen” missing from their laboratory. Agent Van Alden assured the detective
that, whether it had originated from Dawn Biozyme, a “specimen” of the
description offered by the other characters was delivered to Zymotek on the
afternoon in question and was now in the hands of the BPRD.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
It was at this point Agent Van Alden found out that some of
the attackers were in custody and requested that he be able to interview them… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At this point we had to call it a night. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Next week I am running a Savage Worlds: Wierd War Two game
at <a href="http://www.tooncon.ca/">ToonCon2012</a> -
stay tuned for a report of that action. Hopefully the following week we’ll be
able to get back to this adventure! <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com1tag:blogger.com,1999:blog-3470047023755702202.post-73679237829097590402012-09-17T14:26:00.000-06:002012-09-17T14:27:02.356-06:00At Your Door - Session 3<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<span style="color: black;">Just about everyone
was actually in attendance this evening…. Rick (<o:p></o:p></span><a href="http://savagetimmy.blogspot.ca/2012/07/lord-stang.html">Lord
Stang</a>), Patrick (<a href="http://savagetimmy.blogspot.ca/2012/07/joey-roberts.html">Joey
Roberts</a>), Dave (<a href="http://savagetimmy.blogspot.ca/2012/07/leonard-tips-tipple.html">Leonard
Tipple</a>), Amanda (Dr. Sarah Berenstain), and Curtis (Sheriff Carter Jones) were all at the table - only Jackson (Dr. William Blake) was absent.<br />
<div class="MsoNormal">
<o:p></o:p></div>
<!--EndFragment-->
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
WARNING: SPOILERS CONTAINED WITHIN - If ever you think you
might play the Cthulhu Now adventure <a href="http://rpggeek.com/rpgitem/46920/at-your-door"><span style="color: black;">At Your Door </span></a>, read no further!<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Noon, Wednesday,<span style="mso-spacerun: yes;">
</span>18 July 2012<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Picking up from our <a href="http://savagetimmy.blogspot.ca/2012/09/the-investigation-begins.html">previous
session</a>, the investigators met at the Hotel Crocker for lunch. <a href="http://savagetimmy.blogspot.ca/2012/07/joey-roberts.html">Joey
Roberts</a> and <a href="http://savagetimmy.blogspot.ca/2012/07/leonard-tips-tipple.html">Leonard
Tipple</a> had spent the morning sleeping in after having spent most of
the previous day in the bathroom after eating some bad burritos on Monday (Dave
and Patrick missed last session). <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After lunch they headed back to Peter Tait’s house (the
missing microbiologist from Dawn Biozyme that had supplied Full Wilderness with
the “specimen” that started this whole invstigation). Leonard Tipple spent the
next twelve hourse or so hacking into Tait’s home computer – which turned up a
whole lot of not much - other than extenseive contact lists of friends and
co-workers and a name and address for a phone number they had found printed on a
piece of paper they’d found in Tait’s car. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They tried phoning the number that belonged to a Harold
Gall, at 2AM – they’d tried a number of times during the day with no answer. A
rather abrasive and rude individual answered and, after a very brief conversation,
hung up. Wanting to know a bit more from Mr. Gall they headed to the address. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Mr. Gall turned out to be a thoroughly foul individual, but
the investigators managed to talk their way in and attempt to get some
information from Gall. They discovered that he had previously owned the farm
that Tait had recently purchased, that Gall had also worked for Dawn Biozyme,
and that, according to Gall, Tait had been taken by the Sewer People? Gall
apparently was working on something to “deal with” the Sewer People, which he
showed them. In a laboratory in the rear of his house the investigators were
treated to a mass of animal parts heads and legs of all manner of critters
(dogs, cats, skunks, rats, etc, etc…) all roughly sewn together – that Gall
seemed to be under the impression that he’d be able to animate and send into
the sewers to deal with the Sewer People!?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>The following
day (Thursday, 19 July 2012), after sleeping in a bit they Investigators made
their way out to Tait’s farm after picking up all the items on his “list of
things to take to farm” that they had also discovered among the personal
affects left in his car. They stopped in the nearby town of Delilah and talked
to the locals about Tait and Gall and the farm. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At the farm The found evidence of someone leaving in a big
hurry torn up bits of the yard and skid marks on the road and the gate blown
off the hinges from within. The chicken coop seems to have recently been
destroyed, but otherwise there was no immediate sign of anything untoward in the
farmyard itself. In the field, however, they discovered a great many red plants
growing out of the carcasses of many critters scattered about the fields. There
was also a greenhouse that was absoloutly crammed with plants exhibiting some
bizarre and unnatural grown. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Sheriff Jones was positive that one had moved for him and
filled it full of lead. He was quite convinced that the plants on the farm were
the unnatural byproducts of aliens fornicating with plants and advocated that
the whole place be burnt to the ground! (I say we get us 10 canisters of Round
Up, roll them in there and defoliate the whole Effing mess…” or something like
that…)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Dr. Berenstain, however, insisted that none of the
“evidence” be disturbed. She was convinced that Jatik at Full Wilderness would
want to know about this place and have a chance to study it… “Clearly this is
an important species we’re dealing with and I don’t think you or I or anyone
has the right to arbitrarily exterminate it…” (or… something like that…) <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I believe Sheriff Jones may have muttered something about
taking off and nuking the site from orbit… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They decided that Tait wasn’t here and things best be left
alone and turned over to Full Wilderness or the police or someone other than
themselves and it was time to go… It was getting dark… Bad things happen in the
dark… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Just as they were pulling out of the yard, however, a couple
of them noticed a reddish tinge to the scarecrow off in the field… could it be
the light of the setting sun…? or was it more of those damned plants!? No one
wanted to get out of the vehicles so they droved the rented Hummer over the
field to the scarecrow which they discovered to be a teenage boy, held to the
crosspiece by more of those unnatural red vined growing out from his ribcage, eyesockets,
mouth, ears, etc… They took pictures and sped out of there as fast a s they
could!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As there was no cell phone coverage in the valley they drove
all the way to Delilah and called 9-1-1. The County Sheriffs office and State
Police were notified and on there way. While awaiting their arrival to show
them the farm, the investigators asked around town if there were any missing
children and discovered one of the local farmers sons had run away a few months
back.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
And that’s where we left it for the week – awaiting the
arrival of the authorities….<o:p></o:p></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com3tag:blogger.com,1999:blog-3470047023755702202.post-58773300406726775082012-09-12T23:12:00.001-06:002012-09-12T23:12:54.472-06:00The Investigation Begins…<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<span style="color: black;">After
over a month off we’re finally back at it… sort of… As Amanda was away in
Vancouver when last we played she had to make up a character (</span>Sarah Berenstain)<span style="color: black;">. Rick (</span><a href="http://savagetimmy.blogspot.ca/2012/07/lord-stang.html">Lord
Stang</a>) <span style="color: black;">and Curtis (</span>Sheriff Carter
Jones<span style="color: black;">) were also in attendance, Dave (</span><a href="http://savagetimmy.blogspot.ca/2012/07/leonard-tips-tipple.html">Leonard
Tipple</a>)<span style="color: black;">, Patrick </span><a href="http://savagetimmy.blogspot.ca/2012/07/joey-roberts.html">Joey
Roberts</a>)<span style="color: black;"> and Jackson (</span>Dr. Blake) <span style="color: black;">were MIA… <o:p></o:p></span></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
WARNING: SPOILERS CONTAINED WITHIN - If ever you think you might play the Cthulhu Now adventure
<a href="http://rpggeek.com/rpgitem/46920/at-your-door"><span style="color: black;">At Your Door </span></a>, read no further!<span style="mso-spacerun: yes;"> </span></div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Picking up from where we <a href="http://savagetimmy.blogspot.ca/2012/07/at-your-door.html">left
off</a>… play began Tuesday morning (17 July 2012) when Lord Stang and
Sheriff Jones received a call asking them to attend the Samson Hall of Justice
and answer some questions for Detective Sergeant Joe Macklin about the previous
day’s shooting. They were met by Sarah Berenstain,
a Full Wilderness employee, who would be replacing Richard Slakes as their
liaison. Slakes had suddenly taken a leave of absence citing extreme anxiety
over the previous days shooting! Berenstain would also be taking a more active
roll in assisting the investigators (being a Player Character, and all).After some considerable questioning – which were all
answered straight up and truthfully<span style="mso-spacerun: yes;">
</span>and giving the police a bit more to work, with they were allowed to
leave.<br />
<br />
Before leaving, however, they were able to talk to Detective Sergeant
Jack Bolling about the missing researcher, Peter Tait. As they were very
forthcoming with their own information, Det. Sgt. Bolling was willing to share
some of the information he had (Note – I gave Det. Sgt. Bolling a bunch of the
stuff the Tait’s brother was supposed to have – I didn’t think the police would
give up evidence to a next of kin less than a week into the investigation…?!
Especially if there was a chance foul play might be involved). He even allowed
them to look at Tait’s car – which turned up some more evidence – Tait’s
journal, which was secreted in a slit in the mat under the drivers seat. As
they provided this valuable evidence to the police, Det. Sgt. Bolling allowed
them to make copies and read the journal, which provided a few new leads.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the evening Lord Stang and Co. interviewed Tait’s brother
- a big-shot corporate lawyer. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the morning they met with Det. Sgt. Bolling to view
Tait’s house.<span style="mso-spacerun: yes;"> </span>After a search of the premises we called it a night. <o:p></o:p></div>
<!--EndFragment-->
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com1tag:blogger.com,1999:blog-3470047023755702202.post-53979289287336723952012-08-15T00:13:00.000-06:002012-08-15T00:13:26.412-06:00Isle of the Satyrs<br />
<div class="MsoNormal">
<span style="color: black;">It’s been, shamefully, almost a
month since our </span><a href="http://savagetimmy.blogspot.ca/2012/07/escape-from-athens.html"><span style="color: black;">last adventure</span></a>. I’d been kind of hoping
I’d get a chance to finish the <a href="http://saskminigamer.blogspot.ca/2012/06/greek-ships.html">ships</a>
before forging ahead, but I’ve realized we could be waiting a long time for
that… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In this adventure the ship (yet to be named) arrived at a
small isle – which had a small bay and a village by the shore which the captain
thought might be a good place to pick up fresh water and supplies and perhaps
do some trade. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
When they walked into the village they found it to be eerily
quiet – almost like it was abandoned – though they saw the smoke rising from
cooking fires and the occasional face peering out through the darkened windows.
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
When <a href="http://savagetimmy.blogspot.ca/2012/07/athis.html">Athis</a>
entered a home she found a couple terrified and filled with despair. A group of
Satyrs from the nearby woods had stolen all the villages children and were
holding them hostage and demanding the villagers turn over half of all the food
they harvested.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Our heroes said “fear not! We shall return your children!
Just point us in the direction of the woods!” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Athis turned out to be an exceptional tracker (Keria just
kept acing and scored raise after raise, with every tracking roll all game!).
They found and followed a track into the woods that the Satyrs were clearly
using to go back and forth to the village to haul away their booty. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
AS they pressed on through the woods <a href="http://savagetimmy.blogspot.ca/2012/07/dionysophenes.html">Dionysophenes</a>
spotted some lookouts in the bushes ahead (Finnegan was likewise hot with the
notice rolls – despite the Satyrs being woodsmen, and in cover, and acing their
stealth rolls, Finnegan just kept rolling better!? I’d initially planned to
have a aroow whistle out of the bush and have the satyrs taunting/intimidating
them from unseen hiding spots in the bush… no such luck) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-KGNUykURz7g/UCs6bJ-JxLI/AAAAAAAARqk/DyL13n4E8rU/s1600/GreekMyth0201.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="http://2.bp.blogspot.com/-KGNUykURz7g/UCs6bJ-JxLI/AAAAAAAARqk/DyL13n4E8rU/s400/GreekMyth0201.jpg" width="400" /></a></div>
<div class="MsoNormal">
Finnegan (<a href="http://savagetimmy.blogspot.ca/2012/07/dionysophenes.html">Dionysophenes</a>)
and Keira (<a href="http://savagetimmy.blogspot.ca/2012/07/athis.html">Athis</a>)
– excited to be playing Savage Worlds again (thought yesterday we did <a href="http://saskminigamer.blogspot.ca/2012/08/magical-faerie-ballerina-on-flying.html">play
a game of Hordes of the Things</a>).<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-J4UeeoaN0Bg/UCs6dIC07KI/AAAAAAAARqs/irSVsPctEfo/s1600/GreekMyth0202.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="368" src="http://2.bp.blogspot.com/-J4UeeoaN0Bg/UCs6dIC07KI/AAAAAAAARqs/irSVsPctEfo/s640/GreekMyth0202.jpg" width="640" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
As Dion pointed out the Satyrs
hiding in the bush one of them scarpered and the others loosed off arrows at
Dion and Athis. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-Pp9tAW1WVs0/UCs6epzi9HI/AAAAAAAARq0/w6XtQto3lTI/s1600/GreekMyth0203.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="260" src="http://4.bp.blogspot.com/-Pp9tAW1WVs0/UCs6epzi9HI/AAAAAAAARq0/w6XtQto3lTI/s400/GreekMyth0203.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Dion was hit and shaken!<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-Qey4mIY9MAo/UCs6gPjfGzI/AAAAAAAARq8/34Bq-ESKDho/s1600/GreekMyth0204.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="242" src="http://3.bp.blogspot.com/-Qey4mIY9MAo/UCs6gPjfGzI/AAAAAAAARq8/34Bq-ESKDho/s400/GreekMyth0204.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Dion and Athis charged and
dispatched the two Satyrs before they could even flee! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-fQFd0PaFgvo/UCs6hu3ScOI/AAAAAAAARrE/srQIhwach7k/s1600/GreekMyth0205.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="283" src="http://1.bp.blogspot.com/-fQFd0PaFgvo/UCs6hu3ScOI/AAAAAAAARrE/srQIhwach7k/s400/GreekMyth0205.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The others rushed up to try and
catch the other, but he was long gone… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The though they should follow
him but when I called for another tracking roll and Keira rattled out a couple
more raises I pointed out that the main trail they’d been following went off in
the opposite direction – should they follow the main path or chase after the
fleeing lookout? They chose (wisely) to follow the main path. When I then gave
them the option of following it as hastily as they could or slowly and
cautiously and stealthily they chose the latter – had they chose the former I
would have said they got to the Satyr camp before the lookout got back and may
have taken them by surprise. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-mj39h2mSL3Q/UCs6iy7_v0I/AAAAAAAARrM/cPjlIbsdWOw/s1600/GreekMyth0206.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="196" src="http://2.bp.blogspot.com/-mj39h2mSL3Q/UCs6iy7_v0I/AAAAAAAARrM/cPjlIbsdWOw/s400/GreekMyth0206.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
As it was they Satyrs were aware
of their approach and ready for them… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-_zCiXvzgFt0/UCs6kkLt9KI/AAAAAAAARrU/xhopW-4hON0/s1600/GreekMyth0207.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="220" src="http://1.bp.blogspot.com/-_zCiXvzgFt0/UCs6kkLt9KI/AAAAAAAARrU/xhopW-4hON0/s400/GreekMyth0207.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Athis rushed into the clearing
(having the highest card), and the Satyrs tried to turn her into a pincushion
(having the next two highest cards) – after a soak roll she escaped with only
being shaken… As she took cover in the bush the others rushed forward to help –
one was downed by and arrow from the leader of the Satyrs. Dion had the good
sense to try and skirt around the clearing under cover. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-mMBvJ72QUVs/UCs6lQBFMEI/AAAAAAAARrc/0yDfWNhvOQg/s1600/GreekMyth0208.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="190" src="http://1.bp.blogspot.com/-mMBvJ72QUVs/UCs6lQBFMEI/AAAAAAAARrc/0yDfWNhvOQg/s400/GreekMyth0208.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Unfortunately the sneaky Satyrs
spotted him and headed him off – both hit wounding Dion grievously.<span style="mso-spacerun: yes;"> </span>He slumped into cover and remained
there for pretty much the rest of the game – unable to remove the painful arrow
in his arm (unable to recover from being shaken) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-dK-VTEg4Kfk/UCs6m6gAJ_I/AAAAAAAARrk/a3XBSNzg4oc/s1600/GreekMyth0209.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="317" src="http://1.bp.blogspot.com/-dK-VTEg4Kfk/UCs6m6gAJ_I/AAAAAAAARrk/a3XBSNzg4oc/s400/GreekMyth0209.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Athis recovered and rushed out
followed by one of their friends and attacked the leader of the Satyrs. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-HxyQFMRSjJ8/UCs6obGZgYI/AAAAAAAARrs/ywURpcbcr2s/s1600/GreekMyth0210.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="357" src="http://2.bp.blogspot.com/-HxyQFMRSjJ8/UCs6obGZgYI/AAAAAAAARrs/ywURpcbcr2s/s400/GreekMyth0210.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Athis cut him down and he tried
to flee (I think doing five wounds!?) – spear through the heart. This prompted
and morale test from the Satyrs which the failed! <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-JEIKOFCWgfg/UCs6p7DT0ZI/AAAAAAAARr0/clhj-Egv3X4/s1600/GreekMyth0211.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="182" src="http://4.bp.blogspot.com/-JEIKOFCWgfg/UCs6p7DT0ZI/AAAAAAAARr0/clhj-Egv3X4/s400/GreekMyth0211.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The tables turned… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-_q3zg5aSC1I/UCs6rBCtJwI/AAAAAAAARr8/IuO9bs9zAE0/s1600/GreekMyth0212.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="235" src="http://2.bp.blogspot.com/-_q3zg5aSC1I/UCs6rBCtJwI/AAAAAAAARr8/IuO9bs9zAE0/s400/GreekMyth0212.jpg" width="400" /></a></div>
<div class="MsoNormal">
Athis and one of their friends rushed the Satyrs in the
woods and cut down three of them, Their other friend the archer exchanged shots
with another and eventually brought him down. The remaining two Satyr archers
fled. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
There was another Satyr in the clearing – who turned out to
be very friendly. He had been taking care of the children and explained that it
was the thuggish leaders idea to kidnap the children and most of the others
went along with it. He could have helped the kids escape but it would have
meant his own death and the thugs would have just gone straight back to the
village and carried them off again – and they wouldn’t have been cared for
nearly so well… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Our heroes friend that had been shot by the arrow, turned
out to have just been knocked out and wasn’t seriously injured at all. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Upon their return to the village with the children there was
much rejoicing. A festival was held in the heroes honour and their ship was
provisioned with the finest foods and wines the islanders had to offer. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Of the other Satyrs one died, two
were seriously wounded, and the other three lightly wounded. Though all had
been taught a serious lesson and would not likely be trying anything like that
again. <o:p></o:p></span></div>
timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-37208694390937932922012-07-22T10:41:00.000-06:002012-07-22T10:41:14.464-06:00At Your Door<br />
<div class="MsoNormal">
<span style="color: black;">The Saturday Savages started <a href="http://rpggeek.com/rpgitem/46920/at-your-door">At Your Door </a></span><a href="http://rpggeek.com/rpgitem/46920/at-your-door"></a> this week. Curtis and
Jackson actually showed up this week and made characters (Sheriff Carter Jones and
Dr. William Blake, respectively). <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="MsoNormal">
WARNING: SPOILERS CONTAINED WITHIN<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
If ever you think you might play this adventure, read no
further! <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The game started Friday, 13 July 2012, with <a href="http://savagetimmy.blogspot.ca/2012/07/lord-stang.html">Lord
Stang</a> receiving an e-mail from Robert Jatik of Full Wilderness (an
environmental organization dedicated to the maintenance and expansion of
protected wilderness reserves) who claimed to have an unusual and sensitive
situation requiring his particular skills… so, over the weekend, Stang and his
most trusted advisors (<a href="http://savagetimmy.blogspot.ca/2012/07/joey-roberts.html">Joey
Roberts</a>, <a href="http://savagetimmy.blogspot.ca/2012/07/leonard-tips-tipple.html">Leonard
Tipple</a>, and Dr. Blake) flew to Samson California. Before leaving
however, Stang made a call to Sheriff Jones, to let him know they would be in
the country and if he could help out they could pay him handsomely. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On Monday morning (16 July 2012) they met with Jatik who explained
that he had reason to believe a company his organization funds research at was
actually using their money to conduct illegal and potentially very dangerous
genetic research (not what they were hired to do!). His evidence turned out to
be some sort of strange, almost alien creature with many mouth-like orifices
and tentacles… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Unfortunately the researcher that provided them with the
specimen has also disappeared…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The first task, however, Jatik required of them was to
escort the specimen to another laboratory to determine what exactly it was that
they HAD!?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Along the way they were ambushed. Two truck and two
motorcycles cut them off and a dozen, heavily armed men jumped out and demanded
that they open up the back of the truck containing the specimen.<br />
<br />
<a href="http://2.bp.blogspot.com/-A8vlluhVUpg/UAwr1S-wypI/AAAAAAAARLw/dg-waC_dgVU/s1600/CN0201.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://2.bp.blogspot.com/-A8vlluhVUpg/UAwr1S-wypI/AAAAAAAARLw/dg-waC_dgVU/s400/CN0201.jpg" width="400" /></a><br />
<br />
When Lord
Stang made a move to go for cover and pull out his pistol the man covering him
shot – everyone else went for their guns and an extremely short, extremely violent gun-battle
broke out on a downtown street of Samson, California. Six of the attackers were wounded
in the battle, and miraculously NONE of the players characters… Dr. Blake shot
three of them himself!?<br />
<br />
With half their number down the remaining baddies skedaddled.<br />
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The players' characters spent the rest of the afternoon answering questions for
the police – who seemed more than a little suspicious… Their weapons were seized
and they were told not to leave town… They were eventually able to deliver
the specimen to the lab… and that’s pretty much where we left off. <o:p></o:p></div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: auto;">
<br /></div>
Unfortunately we won’t likely be playing again for a couple
weeks… <o:p></o:p></div>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-19933217496020411442012-07-22T00:14:00.000-06:002012-07-22T00:14:10.396-06:00Leonard “Tips” Tipple<!--StartFragment-->
<br />
<div class="MsoNormal">
<a href="http://4.bp.blogspot.com/-isOZ1VuxLos/UAuaCQq1fDI/AAAAAAAARLk/x6rf8uz2Ino/s1600/DP02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://4.bp.blogspot.com/-isOZ1VuxLos/UAuaCQq1fDI/AAAAAAAARLk/x6rf8uz2Ino/s400/DP02.jpg" style="cursor: move;" width="325" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Leonard “Tips” Tipple – Wild Card Forensic
Accountant/Investigator (Dave)<o:p></o:p></div>
<div class="MsoNormal">
Ag d4, Sm d10, Sp d10, St d6, Vg
d6,</div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 4, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d4, Shooting
d4, Notice d4, Stealth d4, Intvestigation d10, Streetwise d8, Accounting d10,
Knowledge (Computers/Hacking) d10<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Investigator, Luck<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Anemic, Bad Eyes<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Clothes, Trench Coat, Cell
Phone, Shotgun (Range: 12/24/48, ROF 1, Damage: 1-3d6) , Knife (Str+d4),
Laptop</div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
Since starting to work for Lord Stang six months ago,
Leonard Tipple has been trying out some new lines … “They call me Tipple.
Leonard Tipple. But you can call me Tips.“ He never imagined that accounting
could be so cool. Well, actually, he had imagined it plenty, but never thought
it would actually happen. Leonard is thrilled with his new job – a huge pay
increase, top of the line computer equipment, control of a huge portfolio, and
the opportunity for plenty of adventure. Compared to his years working at Grant
Thornton in downtown London, this was like being in a James Bond movie.<o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span> <o:p></o:p></div>
<div class="MsoNormal">
Tipple had been one of several accountants assigned to Lord
Stang’s portfolio at Grant Thornton. His deep knowledge of computers and a
passion for reading fraud and commercial crime case histories led him to
quickly uncover systematic skimming of hundreds of thousands of pounds from
Lord Stang’s accounts. When Tipple contacted Stang privately and brought these
irregularities to his attention, Stang was so impressed that he immediately
hired Tipple as his personal accountant/investigator. Now, Tipple works full
time looking into anything Stang invests money in and acting as a general
get-information-for-me-guy. Stang turned out to be a bit of a gun aficionado,
and had insisted on weapons training for Leonard and all his other staff.
Despite his best efforts, Leonard’s complete lack of coordination and poor
eyesight made him completely ineffective with anything except a shot gun.<o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span> <o:p></o:p></div>
<div class="MsoNormal">
Little Lenny Tipple had grown up in London, and though a bit
scrawny and easily winded, he’d spent a lot of time in back lanes exploring
with his buddies. His parents, Martha and Terrence, live in a 3rd floor walk-up
apartment, and both work in retail in downtown London. They are proud of
Leonard, their only child, though they are a little worried that at 29, he
still hasn’t had a serious girlfriend. Martha is eager for grandchildren.<o:p></o:p></div>
<!--EndFragment-->timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-59293689201930580752012-07-21T15:14:00.001-06:002012-07-22T00:16:19.549-06:00Joey Roberts<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-P6MGV6P9FlM/UAsbYINeyyI/AAAAAAAARK8/jcp7ihHZqLY/s1600/DP01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="376" src="http://2.bp.blogspot.com/-P6MGV6P9FlM/UAsbYINeyyI/AAAAAAAARK8/jcp7ihHZqLY/s400/DP01.jpg" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Joey Roberts – Wild card Streetwise Teen (Patrick) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d10, Sm d6, Sp d8, St d6, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 5, Toughness 5<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d10, Shooting
d6, Notice d6, Stealth d6, Streetwise d8, Lockpicking d6, Knowledge Electronics
d6, climbing d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Quick, Acrobat<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Enemy (Minor: London
Street Gang), Wanted (Metropolitan Police: Outstanding warrants for various
crimes) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Clothes, Skateboard
(run=d10, Improvised weapon Str+d4, -1 to hit), Submachinegun (Range: 10/20/40,
ROF 3, Damage: 2d6, AP: 1) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
TEEN KILLED AFTER GANGLAND PARTY SHOOTOUT<o:p></o:p></div>
<div class="MsoNormal">
<i>Bob Smith</i></div>
<div class="MsoNormal">
<i><o:p></o:p></i></div>
<div class="MsoNormal">
<i>London Tribune<o:p></o:p></i></div>
<div class="MsoNormal">
<i>Late last night members of the gang the Peckham Boys
attacked and killed Daniel Thompson, 17 years of age. Thompson had been at a
party where tension between two factions of youth led to violence. Shots were
fired, but no one was seriously wounded. The use of weaponry sparked panic and
people quickly fled the scene. Thompson took shelter from pursuers in a store
but then decided against it, leaving the building through a back door;
unfortunately the group that was searching for Thompson was just outside and
assaulted him at the nearby bicycle racks. The attack lasted no more than a minute but in that small amount of time Thompson suffered multiple stab
wounds. Bystanders tried to help Thompson but he perished despite their
efforts.</i><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The press got it mostly right I guess, but there’s more to
it than that. I’m Joey Roberts, and if the Peckham Boys had done what they’d
set out to do, I’d be the one dead in an alley. Here’s why…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The story starts before I had even heard of the Peckham
Boys. My mother, Mary, is a very loving woman. At one point, February in 1994,
most, if not all, of this love was directed to one man. He loved her like
she deserved for that month but then he left, no goodbye, no money, no
anything. I had scared him away. I was born on October 18th that same year. My
mom was busy with me and had a lot of difficulty finding hours that she could
work but managed to get on as a nighttime janitor with various businesses on
Lye Avenue and to secure a flat on Bournemouth Close. Between raising a child
and working nights she didn’t get a lot of sleep but regardless of how tired
she was she always put lots of love and care into both duties. This was noticed
by her employers over the years, and by the time I was five the owner of a
small grocer, Mr. Stanley Roberts, had offered her a much better paying job as
a full time employee in his store.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A few weeks after my seventh birthday Mr. Roberts came and
found me to ask me a question. He told me that my mother had been working for
him for two years now and that it was going quite well. I told him that I
already knew this, I wasn’t oblivious to what my mom did during the day and Mr.
Roberts son Gabriel, who was two years older than me, and I often talked when
we played football with the other kids. Then he told me that he was going to
ask my mother to marry him. Mr. Robert’s wife had died a quite a few years ago
from and he seemed honestly interested in being married again. I gave him a
lame lecture about how he had to treat my mom nicely, lame because I didn’t
believe that he would. I was right.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Five years later it was 2006, and my twelfth birthday. My
parents Stanley and Mary and my brother Gabe got me a skateboard. It was
awesome, and a lot of afternoons and evenings from then on were spent riding
back and forth on Bournemouth close, attempting various stunts. I donated quite
a lot of skin to the Bournemouth Asphalt Foundation.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Over the next few years other grocery stores moved into the
area and were gaining popularity. By 2010 business was declining for my parents
so it was mutually agreed that I get a job. Gabe was unable to work because he
was studying Business Administration at Greenwich University. I couldn’t find
work at first and I didn’t want to let my family down, so I turned to crime,
none of my offences were more than petty theft, just enough to make it look
like I had a minimum wage job. It was during this time that I got to know the
Peckham Boys, who was involved and what their territory was, I had to be
careful where and who I stole from. I had a few close calls with the
police and it was only a matter of time until I got caught. Luckily for me I
had kept looking for work.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I was hired by Hermes Couriers, and started work quite
promptly. Within six months I had risen through the ranks and was getting more
difficult but more rewarding jobs. I carried important documents for various
businesses in central London and eventually was even carrying messages and
documents for nobility. There was this one man, Lord Stang, who often had
papers and packages delivered to and from obscure locations. He’d need a
document delivered to an apparent drunk at King’s Cross station one day and
then an amazingly heavy package would be sent to him from an accountant the
next. I never asked questions, though I did wonder. I just rode between
destinations and dropped off the package or envelope. Though sometimes it took
a little work and a few questions to find the places Stang sent and received
stuff from. Anyway, Stang took notice to my punctuality and offered me a job.
He wasn’t specific on the job details, but it was a good offer and I needed the
money.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Now, the reason that the Peckham Boys don’t like me. Stang
is eccentric, he likes the superhero save the day kind of stuff, and he was
looking into some gang activity in central London. So, I told him what I knew
about the Peckham Boys. With this information Stang was able to uncover a major
drug house and put a few people in jail, which is great. The only problem is
that the Peckham Boys found out it was me who told him. Now, they’re on the
lookout for me. Stang’s been able to arrange pretty good protection for my
family so they’re safe for now.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: 'Times New Roman'; font-size: 12pt;">What I’m really saying is maybe Daniel
Thompson was at the wrong party, but that’s not why he’s dead. He’s dead
because he was going to hide in a grocery store owned by the parents of an
ex-criminal who ratted out some of the Peckham Boys and looks a lot like him.</span>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-1507109425568413532012-07-21T15:11:00.001-06:002012-07-22T00:17:24.182-06:00Lord Stang<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-g6CdSKmBevI/UAsakSHjbQI/AAAAAAAARK0/_SISD4x2X58/s1600/DP03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://4.bp.blogspot.com/-g6CdSKmBevI/UAsakSHjbQI/AAAAAAAARK0/_SISD4x2X58/s400/DP03.jpg" width="255" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lord Stang – Wildcard Playboy, Millionaire British Lord
(Rick)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d10, Sm d4, Sp d8, St d6, Vg
d8, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6 (+1) , Toughness
5, Charisma +2<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d10, Shooting
d10, Notice d4, Stealth d6, Investigation d4, Persuasion d4, Driving d8, Knowledge:
Occult d4, Piloting d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Filthy Rich, Noble<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Code of Honour<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Clothes, Hat, Glock
(Range: 6/12/24, ROF 1, Damage: 2d6, AP: 1), ‘Brolly Sword ( Str+d4, Parry +1),
cell phone, fancy cars, etc, etc… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lord Stang is a playboy, multi-millionaire British lord
(Filthy Rich, Noble) that fancies himself a British Secret Agent type (like
John Steed or James Bond). He also identifies with Bruce Wayne, although he
finds the Batman costume a little gauche.
But he's really a bit of an airhead - not the sharpest knife in the
drawer. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Not that that's slowing him down. He's thrown his not insubstantial financial resources behind
his investigative fancies. Luckily
for him, he's been fortunate enough to have some more capable associates - Leonard
Tipple and Joey Roberts - who carry him (and keep him alive) through their
various (mis)adventures. Of course,
Lord Stang thinks (incorrectly) that he's played a major role in leading their
successes, and lets the press know about it regularly.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
He's also put significant effort into acquiring a few of the
gentleman sports. He's put a lot
of money into shooting, fencing, fisticuffs, and driving expensive cars. His success in those pursuits is
definitely due more to a certain natural agility - not due to mental abilities.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lord Stang is a member of the British Paranormal Society -
though his membership was granted more because of his wealth and title than
because of any genuine knowledge of the occult or supernatural, which (so far) is
superficial, at best. As a member,
in the early 1990's he actually met Professor Trevor Bruttenholm - a
past society member of note (and founder of the Bureau for Paranormanl Research and Defense). <o:p></o:p></div>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-16437605828034358482012-07-19T23:36:00.003-06:002012-10-02T10:12:47.918-06:00Escape From AthensI
started a new Savage Worlds Campaign with the kids today. We’ve been planning
it for some time, but just never seemed to get around to kicking it off.
Hopefully now that we’ve got it started we’ll find time to sit down and play a
bit more regularly.<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
<span style="color: black;">Finnegan is playing </span><a href="http://savagetimmy.blogspot.ca/2012/07/dionysophenes.html">Dionysophenes</a>,
a place guard in the court of King Aegeas of Athens. Keira is playing <a href="http://savagetimmy.blogspot.ca/2012/07/athis.html">Athis</a>,
a daughter of King Aegeas who was raised among the Amazons. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Queen Medea was fiercely jealous of the young princess and
plotted to kill here while King Aegeas was away. Dion happened to be the guard
she ordered to do the deed. He could not and told Athis of the plot and offered
to help her escape from Athens. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I gave the kids the option of simply stealing away alone in
the night and by passage on some merchant ship to wherever it was going or
trying to recruit some friends/followers to go along with them. I told them if
they recruited enough they could steal a war ship… To recruit guards required a
successful persuasion roll. Raises would recruit additional guards. Three
failures (or a bust – rolling one on the persuasion die) would mean Medea was
on to them and they would have to flee at once. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Now Athis had only d4 persuasion and Dion was completely
unskilled at such things (and so tried at d4-2). Athis however being a Noble
had +2 due to her charisma bonus and quickly recruited three followers. Dion in
that same time failed three times and they had to steal away in the middle of
the night. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The assasins were a bit better with the noticing than they
were with the stealthing so as they turned down the last dark street in Piraeus
that lead to the waiting ship their way was blocked by some of Medea’s men… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p><br />
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-LR7010d1Kh4/UAjtoYC-uRI/AAAAAAAARJ4/DzcZNPpOSL0/s1600/GreekMyth0101.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://1.bp.blogspot.com/-LR7010d1Kh4/UAjtoYC-uRI/AAAAAAAARJ4/DzcZNPpOSL0/s400/GreekMyth0101.jpg" width="341" /></a></div>
<div class="MsoNormal">
Some of Medea’s men called on the other guards to give up
the princess – telling them it was futile to go against eh queens will, that
she would track them to the ends of the earth if need be…. This was an attempt
to intimidate the hero’s followers into leaving or rejoining them. I’d said if
they got TWO raises on the intimidate roll the followers would switch sides
again. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The one trying to intimidate the archer with Dion and Athis
just kept acing – ending up with a total of 17 (6, 6, 5) – looked like he might
be switching sides right then and there and shooting someone in the back! Then
Finnegan rolled for the archer (6, 6, 6, 4) – “nothing doing” says the archer
and let fly with an arrow at one of the would-be assassins…. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://2.bp.blogspot.com/-b75k2hJUFTE/UAjtqGVd2WI/AAAAAAAARKA/AgWyN7uGjJc/s1600/GreekMyth0102.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://2.bp.blogspot.com/-b75k2hJUFTE/UAjtqGVd2WI/AAAAAAAARKA/AgWyN7uGjJc/s400/GreekMyth0102.jpg" width="326" /></a></div>
<div class="MsoNormal">
The rushed those blocking their way to the front, two others
rushed the archer taking up the rear. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-X4iXzyjj32o/UAjtr2vz6cI/AAAAAAAARKI/sbNk6uOV_vI/s1600/GreekMyth0103.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://1.bp.blogspot.com/-X4iXzyjj32o/UAjtr2vz6cI/AAAAAAAARKI/sbNk6uOV_vI/s400/GreekMyth0103.jpg" width="361" /></a></div>
<div class="MsoNormal">
Athis took out the first of the assasins with a spear to the
throat. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://1.bp.blogspot.com/-ob8gf03Z4cA/UAjtt3329yI/AAAAAAAARKQ/jflwEXN3vFA/s1600/GreekMyth0104.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://1.bp.blogspot.com/-ob8gf03Z4cA/UAjtt3329yI/AAAAAAAARKQ/jflwEXN3vFA/s400/GreekMyth0104.jpg" width="336" /></a></div>
<div class="MsoNormal">
The archer was doing well – he’s only gotten one shot off
(which wildly missed it’s mark in the dark street) – he didn’t even have time
to draw his sword before two attackers were upon him. he held them off for two
or three turns.. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://2.bp.blogspot.com/-R5ePbJ1qkoE/UAjtvwMlbdI/AAAAAAAARKY/5vVZNbSeXyM/s1600/GreekMyth0105.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://2.bp.blogspot.com/-R5ePbJ1qkoE/UAjtvwMlbdI/AAAAAAAARKY/5vVZNbSeXyM/s400/GreekMyth0105.jpg" width="370" /></a></div>
<div class="MsoNormal">
The skirmish raged on – things going progressively worse for
the archer – shaken… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://2.bp.blogspot.com/-An9N0Mbx7vg/UAjtxkDR2_I/AAAAAAAARKg/Lso_C6fbLPw/s1600/GreekMyth0106.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="372" src="http://2.bp.blogspot.com/-An9N0Mbx7vg/UAjtxkDR2_I/AAAAAAAARKg/Lso_C6fbLPw/s400/GreekMyth0106.jpg" width="400" /></a></div>
<div class="MsoNormal">
Eventually the archer was overwhelmed and taken down. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="http://4.bp.blogspot.com/-FjvWf1oUFtw/UAjtzvXCODI/AAAAAAAARKo/isI2Y0qgiWg/s1600/GreekMyth0107.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="322" src="http://4.bp.blogspot.com/-FjvWf1oUFtw/UAjtzvXCODI/AAAAAAAARKo/isI2Y0qgiWg/s400/GreekMyth0107.jpg" width="400" /></a></div>
<div class="MsoNormal">
Around that time this finished off another of the attackers
and Dion had knocked down one himself. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They rushed the other two attackers (that had been fighting
the archer) and took them down as well. When they checked on their archer
friend they discovered his wounds were not grave and so helped him down to the
ship and were away before first light… <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
A Good quick introduction to the
campaign and refresher of Savage Worlds for the kids (it’s been a few months
since we <a href="http://savagetimmy.blogspot.ca/2012/03/dragonlance-kids-campaign-update.html">last
played</a>).<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Coming soon on Savage Timmy’s Playhouse:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Saturday Savages will, hopefully, be beginning their
campaign in earnest this week. With any luck we shall see Dion and Athis in
action again shortly as well! <o:p></o:p></div>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-674481525403211162012-07-19T23:05:00.001-06:002012-10-02T10:12:47.933-06:00Athis<!--StartFragment-->
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-H0zbgfGY2vs/UAjm8FxVF4I/AAAAAAAARJs/9BLPhMAMRCM/s1600/GreekMythFP02Athis.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://2.bp.blogspot.com/-H0zbgfGY2vs/UAjm8FxVF4I/AAAAAAAARJs/9BLPhMAMRCM/s400/GreekMythFP02Athis.jpg" width="260" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Athis - Wild Card Amazon (Keira)
<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d8, Sm dX, Sp dX, St d10, Vg
dX, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 6 (8), Toughness 5
(7)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d8, Shooting
d4, Notice d6, Stealth d6, Investigation d4, Climbing d6, Survival d4, Tracking
d4, Persuasion d4, Riding d10, Swimming d4<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Noble, Attractive<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Loyal, Minor Enemy, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Traveling Clothes, Fancy
formal Clothes, Superior Medium Armour, Superior Large Shield, Short Sword,
Spear, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<span style="font-family: "Times New Roman"; font-size: 12.0pt; mso-ansi-language: EN-US; mso-fareast-language: EN-US;">Athis’ mother came from Thessaly originally
but had left and wandered to the land of the Amanzons to raise her. When she
became a woman Her mother told her of her father – King Aegieas of Athens – and
gave her a dagger he had given her. She wished to meet her father and set out
on a long journey over land and sea and eventually came to the city of Athens.
Ageas, when he saw her, welcomed him into his palace as a daughter and princess
of Athens. Medea, who he was married to at the time, was extremely jealous of
the young womans and plotted to have her killed when Ageas was away. Her guard
Dion, whom Medea had told to kill her, could not go through with it and offered
to help her escape from Athens. </span><!--EndFragment-->timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-66246118251668006982012-07-19T23:04:00.000-06:002012-10-02T10:12:47.929-06:00Dionysophenes<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-HwVStaeZauY/UAjmrNXauKI/AAAAAAAARJk/nU_IJD8hi-s/s1600/GreekMythFP01Dion.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-HwVStaeZauY/UAjmrNXauKI/AAAAAAAARJk/nU_IJD8hi-s/s320/GreekMythFP01Dion.jpg" width="217" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Dionysophenes (Dion) - Wild Card
Greek Hero (Finnegan) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ag d10, Sm d6, Sp d6, St d8, Vg
d6, <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Pace 6, Parry 7 (9), Toughness 6
(8)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Skills: Fighting d10, Notice d6,
Stealth d8, Intimidate d4, Throwing d6, Boating d6, Repair d6, Swimming d6<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Edges: Alertness, Brawny<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Hindrances: Code of Honour,
Minor Enemy <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Gear: Clothes, Average Medium
Armour, Average Medium Shield, Spear, Short Sword<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<span style="font-family: 'Times New Roman'; font-size: 12pt;">Came from humble origins as a sailor’s son
and spent his early years working on ships. While sailing on a ship to Laconia
with an Athenian diplomat they were attacked by pirates. Through quick action
and bravery Dion saved the ship (and the diplomat) and upon their return to
Athens was offered a job as a guard at King Ageas’ palace. Some years later,
after Athis’ arrival, Queen Medea ordered Dion to kill her. This he could not
do, so he offered to help Athis escape Medea… </span>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-76924327903504876722012-07-15T01:15:00.001-06:002012-07-15T01:15:24.689-06:00A New Campaign for the Summer<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: left;">
<span style="color: black;">For those that have been paying
close attention to the </span><a href="http://saskminigamer.blogspot.ca/">Other
Blog</a> might have noticed
I’ve been reading a bit of Hellboy lately and even <a href="http://saskminigamer.blogspot.ca/search/label/BPRD">painting
up a few BPRD type characters</a>… while it’s mostly inspired me to want
to get the <a href="http://savagetimmy.blogspot.ca/search/label/Cthulhu">1920s
Cthulhu Campaiogn going again</a> going again… but I probably won’t be
prepared fro that until fall.. but in the meantime I thought I’d run a series
of Modern adventure-scenarios perhaps inspired by Hellboy and the BPRD… Though
the players characters weren’t really told that to begin with…</div>
</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
So for our first session we made a few characters. “Modern
Investigative types” I told them. And then a ran a quick scenario to “try them
out”…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Now it’s been a long time since I’ve run anything
modern-ish… so they didn’t even think of taking stuff like DRIVING… (I allowed
them to make a few modifications to their characters afterwards… probably could
have done with a bit more tweaking… but… oh well…)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
The players are to provide more detailed character
backgrounds by next week, but here’s brief intro to the group so far…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lord Stang (Rick’s characrter) is a playboy, millionaire
British lord (Filthy Rich, Noble) that fancies himself a British Secret Agent
type (like John Steed or James Bond) but is really a bit of a thicko with no
real skills at all, except that he’s a remarkably good shot (Shooting d10) <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Leonard Tipple is a Forensic Accountant/Investigator that
works for Lord Stang. (Investigator, Knowledge: Accounting, Anemic, Bad Eyes)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Joey Roberts is a rough and tumble streetwise teen with a
bit of a criminal record and some outstanding warrants… (Enemy, Wanted, Quick, Skateboard,
Uzi, and a lot of d6s…) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
For our quick introductory
scenario I told them that Edward Jones, a thug from an Organized Crime
Syndicate, that they had helped put behind bars had escaped custody and was on
the loose again. With Roberts streetwise and Tipples investigation they tracked
him to a hide out on a lonely moor in the Scottish Highlands. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
They decided to drive up in the
middle of the night, break in and capture the fellow… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
This didn’t work out so well for
them… <o:p></o:p><br />
<br />
<!--StartFragment-->
<br />
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures
for a bigger version)<o:p></o:p></div>
<!--EndFragment-->
</div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-b-ggjjRr42U/UAJtlOTbhjI/AAAAAAAARE0/3Y2frr4kdCw/s1600/CN0101.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="261" src="http://3.bp.blogspot.com/-b-ggjjRr42U/UAJtlOTbhjI/AAAAAAAARE0/3Y2frr4kdCw/s400/CN0101.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
It was overcast and nearly pitch
black out on the moor… They tried pulling the door off with the Land Rover’s
winch… this didn’t work… so they tried bashing the door in WITH the Land Rover…
which only succeeded in damaging the Land Rover…. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Also Jones had been alerted
to the possible arrival of some visitors. When he heard (and saw) them driving
up the road to his hide out he scarpered. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://1.bp.blogspot.com/-MtwhNseUv2E/UAJtmFs6KjI/AAAAAAAARE8/nj5l-AK4bXo/s1600/CN0102.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="185" src="http://1.bp.blogspot.com/-MtwhNseUv2E/UAJtmFs6KjI/AAAAAAAARE8/nj5l-AK4bXo/s400/CN0102.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
When Jones saw that it was
that blasted fool Englsih Lord that had put him behind bars, decided to start
sniping them… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Jones had a sniping rifle and
night vision equipment…. The other’s had a pistol, a shotgun, and uzi and no
idea where Mr. Jones was at… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Stang was shot – TWICE – and
took two wounds… The flailed around in the dark trying to comw up with a new
plan, but realized very quickly they were in over their heads. They bundled
back into the busted Land Rover and escaped with Jones shooting holes through their
truck as made their get-away. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
An inauspicious beginning, if
ever there was one… <o:p></o:p></div>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-44474597628493992982012-07-08T00:52:00.000-06:002012-07-08T00:52:07.631-06:00Operation UranusBack at it – I thought I’d run some Savage Worlds Skirmishy
games over the summer. I’m sure the East Front campaign will pop up now and
again…<br />
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
North West of Stalingrad, 19 November 1942<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
SITUATION<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
BPO Psykiks have detected the
presence of strong supernatural energies to the North West of Staligrad behind
the Italian lines. A diversionary attack has been arranged early in the day to
the east so resistance should be minimal. The Team had the option of going
during daylight or waiting until night. They chose to go during daylight hours
and scary things always happen at NIGHT! So the small BPO team basically
executed a frontal assault on dug in Italians… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
FORCES<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Soviet Forces <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Leytnant Lennady Stepanoff
(Christian) - Platoon Commander<o:p></o:p></div>
<div class="MsoNormal">
5x Soviet Scouts<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Serzhant Boris Trotsky (Dave) –
Second in Commmand <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
8x Soviet Riflemen <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Efreytor Androv Virgilovski (Rick)
– BPO Rifleman (part of Trotsky’s Squad) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Rayadovoy Ioseph Dizaleski (Patrick) - BPO Sniper<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Axis Forces <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Cpl. Spagetti<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
9x Italian Bersaglieri Riflemen<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
10x Veteran SS Troopers<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(plus others that weren’t
encountered)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
THE GAME<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
(Remember: click on the pictures for a bigger version)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-9hkjTciVWpA/T_ktaPIwegI/AAAAAAAARD4/l2gkXbnj2xY/s1600/WW224Uranus01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="http://4.bp.blogspot.com/-9hkjTciVWpA/T_ktaPIwegI/AAAAAAAARD4/l2gkXbnj2xY/s400/WW224Uranus01.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Things could have (SHOULD have)
gone very, very badly for our heroes – advancing in the open, in broad
daylight, against an entrenched enemy… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://3.bp.blogspot.com/-zefF2AWV_RQ/T_ktbDpZBkI/AAAAAAAAREA/QTyu7YW-HMQ/s1600/WW224Uranus02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://3.bp.blogspot.com/-zefF2AWV_RQ/T_ktbDpZBkI/AAAAAAAAREA/QTyu7YW-HMQ/s400/WW224Uranus02.jpg" width="383" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
A clever combination of
extremely lucky shots aided and abetted by a number of Jokers (Trotsky’s squad
got TWO in the first four turns or so!?) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-7QJohLrqsL8/T_ktcNn-g_I/AAAAAAAAREI/-YVCcxaYeec/s1600/WW224Uranus03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="298" src="http://2.bp.blogspot.com/-7QJohLrqsL8/T_ktcNn-g_I/AAAAAAAAREI/-YVCcxaYeec/s640/WW224Uranus03.jpg" width="640" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
They were effectively able
neutralize opposition at their end of the trenchline by severly wounding the
caporal (with a submachinegun, rocknroll, and a shooting of d8 – which in
concert couldhave messed them up!) and the MG team (which also could have
messed them up!)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-tii0HZACx98/T_ktdbhOqmI/AAAAAAAAREQ/eb9yUWoCKAs/s1600/WW224Uranus04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="355" src="http://2.bp.blogspot.com/-tii0HZACx98/T_ktdbhOqmI/AAAAAAAAREQ/eb9yUWoCKAs/s400/WW224Uranus04.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Ths others also got some extremely
lucky shots in – taking out Italians in the trenches while shooting at them on
the run!? (had to use german casualty figures as I don’t have any dead/wounded Italians…)<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-S362i4xmJjA/T_kteS4wN-I/AAAAAAAAREY/Uyu7Iu6w46E/s1600/WW224Uranus05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="323" src="http://2.bp.blogspot.com/-S362i4xmJjA/T_kteS4wN-I/AAAAAAAAREY/Uyu7Iu6w46E/s400/WW224Uranus05.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Scout section wasn’t so
lucky… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://4.bp.blogspot.com/-LnXUJ4_q7pE/T_ktfYiduUI/AAAAAAAAREg/kKBwi2J6rf8/s1600/WW224Uranus06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="326" src="http://4.bp.blogspot.com/-LnXUJ4_q7pE/T_ktfYiduUI/AAAAAAAAREg/kKBwi2J6rf8/s400/WW224Uranus06.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
They were shot up pretty good…
but the wildcard characters were able to make it to the trench relatively
unscathed… (though short a few bennies!) <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-xDXS_m8cnLA/T_ktgMBXngI/AAAAAAAAREo/BXRNLlZO54w/s1600/WW224Uranus07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="211" src="http://2.bp.blogspot.com/-xDXS_m8cnLA/T_ktgMBXngI/AAAAAAAAREo/BXRNLlZO54w/s400/WW224Uranus07.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Trotsky’s DP gunner continued to
fire while his loader was shaken and rolled three ones – jamming the gun! They weren’t
able to unjam it for a number of turns… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<a href="http://2.bp.blogspot.com/-09kc4DW6xUQ/T_ktXhi0BsI/AAAAAAAARDw/GUo1VkDgfMc/s1600/WW224Uranus08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="315" src="http://2.bp.blogspot.com/-09kc4DW6xUQ/T_ktXhi0BsI/AAAAAAAARDw/GUo1VkDgfMc/s400/WW224Uranus08.jpg" width="400" /></a></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
The Soviet BPO team made it to
the Italins trenchline and the few remaining Italians surrendered – it was at
that point that they started taking fire from the woods beyond!<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Unfortunately it was at that
point that I stopped taking pictures apparently….<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Anyway, there was a veteran
squad of SS troopers there that covered the escape of… well.. whatever dark and
mysterious evil was lurking within
the woods… MWA-HA-HA-Ha-Ha-ha-ha-haaaaaa…. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Stepanoff’s Scout team suffered
four (of five!) casualties, one was killed in action, the other three were
lightly wounded and will return to play after missing one game. Trotsky’s squad
suffered two casualties – one seriously wounded, the other lightly wounded. The
seriously wounded rifleman will join the two previously seriously wounded
riflemen – who remained in grave condition and will miss further games… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Cpl. Spagetti was seriously
wounded when he surrendered, two others of his squad surrendered. Of the rest
four were killed in action, two suffered serious wounds, and one was only
lightly wounded. The Italian POWs were unable to tell the BPO anything about
what was going on in the woods. They said the SS didn’t allow them anywhere
near it – they’d even shot one of their squad mates who’d wandered over to the
edge of the woods to piss a couple days earlier. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Three of the SS were killed in
action, three were seriously wounded and in no condition to talk so they were
summarily executed. Whowever else had been there had packed up quickly and
scarpered. All that remained in the woods was an alter of some sort. The BPO
team thought that looked like some sort of sacrificial alter, but there was no
trace of blood or any other indication that it had been used as such… <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
Risk was pretty excited as this
was the first character he ever had that made it to Veteran. <o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal">
Coming Soon to Savage Timmy’s Playhouse:<o:p></o:p></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
<br /></div>
<div class="MsoNormal" style="mso-outline-level: 1;">
More game reports,
hopefully... <o:p></o:p></div>timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com0tag:blogger.com,1999:blog-3470047023755702202.post-9994414642450567172012-04-29T15:24:00.001-06:002012-04-29T15:24:58.561-06:00The Ruins of KundurqFor a few weeks now we’ve had to cancel our Savage Saturday Session for one reason or another (and the Friday kids game too…). This week I was able to run something and Rick, Dave, Patrick and Curtis were able to make it out… unfortunately I didn’t have the next adventure ready for our Dragonlance Campaign, so I quickly throw out a scenario for our Weird War Two East Front Campaign…<br />
<br />
Kundurq, Afghanistan, November 1942<br />
<br />
SITUATION<br />
<br />
Our heroes have been pulled from the Stalingrad front to attend to a more pressing problem. The BPO has learned that the infamous Nazi Orientalist Occultist Colonel Dr. Dietrich Von Ravenhoff is leading an expedition to a remote ruin of Kundurq in Afghanistan. What the colonel Doctor is looking for is anybody’s guess – but it likely has something to do with nazi occult research and must be stopped!
<br />
<br />
FORCES<br />
<br />
Soviet Forces<br />
Serzhant Boris Trotsky – Team Leader<br />
Efreytor Androv Virgilovski – Second in Commmand<br />
Rayadovoy Ioseph Dizaleski - BPO Sniper<br />
Rayadovoy Jorgi Markov – BPO Scout<br />
6x Soviet Riflemen<br />
<br />
German Forces<br />
<br />
Colonel Dr. Dietrich Von Ravenhoff<br />
Heidi Von Ravenhoff<br />
Obergefrieter Johann Meuller<br />
16x German Riflemen (two squads of two teams; MG team and Rifle team)<br />
<br />
THE GAME<br />
<br />
(Remember: click on the pictures for a bigger version)
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-oHcc8KAK9lE/T52uh11neFI/AAAAAAAAQaY/O6_5CtvxdmI/s1600/WW2%2B2301.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="268" src="http://2.bp.blogspot.com/-oHcc8KAK9lE/T52uh11neFI/AAAAAAAAQaY/O6_5CtvxdmI/s400/WW2%2B2301.jpg" width="400" /></a></div>
First Greamn Squad approaches the ruins of Kundurq
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-WspBrEwe_t8/T52uiEZZfrI/AAAAAAAAQak/mtzzeBuO2Zw/s1600/WW2%2B2302.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="187" src="http://1.bp.blogspot.com/-WspBrEwe_t8/T52uiEZZfrI/AAAAAAAAQak/mtzzeBuO2Zw/s400/WW2%2B2302.jpg" width="400" /></a></div>
The Soviet BPO team approaches from the other side… The opposing sides spotted each other from atop hills on opposing sides of the valley – so it was just a race to see who could get to the prize first. Or so the Germans though – for once overestimating the Russians and assuming they knew what the Germans were there for.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-4eUvlZ_CnqE/T52uiRGSBeI/AAAAAAAAQaw/eoiG8jgbi5U/s1600/WW2%2B2303.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="224" src="http://3.bp.blogspot.com/-4eUvlZ_CnqE/T52uiRGSBeI/AAAAAAAAQaw/eoiG8jgbi5U/s400/WW2%2B2303.jpg" width="400" /></a></div>
<br />
The Germans reach the edge of the ruin.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-JU7wQidILTA/T52uikWsCsI/AAAAAAAAQa8/hIdOrYrSZRU/s1600/WW2%2B2304.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="153" src="http://2.bp.blogspot.com/-JU7wQidILTA/T52uikWsCsI/AAAAAAAAQa8/hIdOrYrSZRU/s400/WW2%2B2304.jpg" width="400" /></a></div>
<br />
Serzhant Trotsky leading his troops from the front (for once).
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-u7tmsmYs7RE/T52ujNot_fI/AAAAAAAAQbI/-xTyiq4W1MM/s1600/WW2%2B2305.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="http://1.bp.blogspot.com/-u7tmsmYs7RE/T52ujNot_fI/AAAAAAAAQbI/-xTyiq4W1MM/s400/WW2%2B2305.jpg" width="400" /></a></div>
<br />
Inside the ruins – a German is shot while dashing from one bit of cover to a doorway.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-4zGu8x1UfcI/T52vIztJdBI/AAAAAAAAQbU/WkN39BTlGHo/s1600/WW2%2B2306.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="258" src="http://4.bp.blogspot.com/-4zGu8x1UfcI/T52vIztJdBI/AAAAAAAAQbU/WkN39BTlGHo/s400/WW2%2B2306.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
As the firing starts the second German squad picks up the pace to find a defendable position!
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-3WNn-GBtwbg/T52vJc5-oVI/AAAAAAAAQbg/dXk9IUcxOBc/s1600/WW2%2B2307.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="227" src="http://3.bp.blogspot.com/-3WNn-GBtwbg/T52vJc5-oVI/AAAAAAAAQbg/dXk9IUcxOBc/s400/WW2%2B2307.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
From a position in cover Serzhant Trotsky sends his fodder…er… troops… forward.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-vSnr7xejzgE/T52vJg_ndxI/AAAAAAAAQbs/p80TEjm376s/s1600/WW2%2B2308.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="312" src="http://1.bp.blogspot.com/-vSnr7xejzgE/T52vJg_ndxI/AAAAAAAAQbs/p80TEjm376s/s400/WW2%2B2308.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Dizaleski and Markov sneaking around the backside of the compound.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-SVBR5112B6o/T52vJ8_TafI/AAAAAAAAQb4/b76WaIz4bk4/s1600/WW2%2B2309.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="326" src="http://2.bp.blogspot.com/-SVBR5112B6o/T52vJ8_TafI/AAAAAAAAQb4/b76WaIz4bk4/s400/WW2%2B2309.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Obergefrieter Johann Meuller shoots up Trotsky’s Squad as they make a dash into the compound.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-SJMBI8lL9Fk/T52vKUg3cqI/AAAAAAAAQcE/8LxwuXxCZ7U/s1600/WW2%2B2310.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="169" src="http://4.bp.blogspot.com/-SJMBI8lL9Fk/T52vKUg3cqI/AAAAAAAAQcE/8LxwuXxCZ7U/s400/WW2%2B2310.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
The German second squad exchanged fire with Serzhant Trotsky – Trotsky was obliged to abandon this position as it was rather exposed, and made for the compund with the rest of his troops.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-vaU4bAUiVjk/T52vkpV1CUI/AAAAAAAAQcQ/ZJFQcYaD-vU/s1600/WW2%2B2311.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="334" src="http://3.bp.blogspot.com/-vaU4bAUiVjk/T52vkpV1CUI/AAAAAAAAQcQ/ZJFQcYaD-vU/s400/WW2%2B2311.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Part of the first German squad made it up onto a roof and shot down on the exposed BPO tean in the street below.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-qvS8biEnoGY/T52vkwYhSJI/AAAAAAAAQcc/LEgrsPDcBPI/s1600/WW2%2B2312.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="http://4.bp.blogspot.com/-qvS8biEnoGY/T52vkwYhSJI/AAAAAAAAQcc/LEgrsPDcBPI/s400/WW2%2B2312.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
The soviets took another casualty and scampered for cover.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-MYGlym0FugU/T52vlYT7yYI/AAAAAAAAQco/rEIUf3sCuNg/s1600/WW2%2B2313.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://4.bp.blogspot.com/-MYGlym0FugU/T52vlYT7yYI/AAAAAAAAQco/rEIUf3sCuNg/s400/WW2%2B2313.jpg" width="305" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Rayadovoy Ioseph Dizaleski - BPO Sniper – finds himself a nice position in a doorway and starts taking down Germans….
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-ywViS_QPr4o/T52vloKGpLI/AAAAAAAAQc0/DopeuiC56pA/s1600/WW2%2B2314.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="http://4.bp.blogspot.com/-ywViS_QPr4o/T52vloKGpLI/AAAAAAAAQc0/DopeuiC56pA/s400/WW2%2B2314.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
The Russians, having taken cover in a crumbled building, exchange fire with the Germans on the rooftop.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-FtmzhbpyfY4/T52vl6FisaI/AAAAAAAAQdA/lEa16S168VE/s1600/WW2%2B2315.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="http://1.bp.blogspot.com/-FtmzhbpyfY4/T52vl6FisaI/AAAAAAAAQdA/lEa16S168VE/s400/WW2%2B2315.jpg" width="317" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Having more or less suppressed the Germans on the rooftop, Trotsky’s squad moved out into the street – they gave the Sarge the all clear and he ran for on of the compounds gates – taking shots from some not-so-cleared-out-and-on-hold Germans around the corner – he shrugged off the bullets, made it into the compound, and shot up the remaining German in the courtyard.
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-OzQfX8U3rP0/T52wQfvl6vI/AAAAAAAAQdM/EOsHupoZ8tI/s1600/WW2%2B2316.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-OzQfX8U3rP0/T52wQfvl6vI/AAAAAAAAQdM/EOsHupoZ8tI/s400/WW2%2B2316.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
The Germans on the rooftop taking worse than they are dishing out!?
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-d8vi3Dlv1qA/T52wQ9YperI/AAAAAAAAQdY/He7wSyGGE-8/s1600/WW2%2B2317.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="338" src="http://4.bp.blogspot.com/-d8vi3Dlv1qA/T52wQ9YperI/AAAAAAAAQdY/He7wSyGGE-8/s400/WW2%2B2317.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Serzhant Trotsky pushed into the building and located Colonel Dr. Dietrich Von Ravenhoff who was apparently searching for something… Trotsky fired one last burst… and then ran out of ammo!?
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-K26Xguuf208/T52wRIjsZrI/AAAAAAAAQdk/hZ--NhAWZPw/s1600/WW2%2B2318.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="http://4.bp.blogspot.com/-K26Xguuf208/T52wRIjsZrI/AAAAAAAAQdk/hZ--NhAWZPw/s400/WW2%2B2318.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
POW! Dizaleski takes down Obergefrieter Johann Meuller.<br />
<br />
The neat thing about the high-walled tight compound in the middle of the table was it was sometimes hard to keep track of where everyone was… and sometimes people forgot where people were – much like I imagine a close-quarter firefight in a labarynthine compound would be like. (I sometimes forgot where my OWN guys were – as I was having to take care of so many…?) And so sometime did silly things like run for a doorway – only to discover that there was a occupied by someone they’d forgotten about…
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-nvv3_d8Gbak/T52wRXLdizI/AAAAAAAAQdw/Y7Lm_MyUCCM/s1600/WW2%2B2319.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="328" src="http://2.bp.blogspot.com/-nvv3_d8Gbak/T52wRXLdizI/AAAAAAAAQdw/Y7Lm_MyUCCM/s400/WW2%2B2319.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
… like when Heidi Von Ravenhoff stormed into the courtyard of this compound only to discover the Soviet BPO squad was lingering there…<br />
<br />
They shot her up pretty good…
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-8xN4K7yvbuE/T52wR-7ZKAI/AAAAAAAAQd8/RxrYxiFXpRo/s1600/WW2%2B2320.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="364" src="http://4.bp.blogspot.com/-8xN4K7yvbuE/T52wR-7ZKAI/AAAAAAAAQd8/RxrYxiFXpRo/s400/WW2%2B2320.jpg" width="400" /></a></div>
Serzhant Trotsky overcame Colonel Dr. Von Ravenhoff – with the help of the rest of his squad who stormed in after shooting the colonel’s daughter…<br />
<br />
The colonel and his severely injured daughter were captured.<br />
<br />
Of the rest of the Germans; three were killed in action or died of wounds shortly thereafter. Three others (including Obergefrieter Johann Meuller) were serverely wounded and captured. Four others were also captured – two of whom were lightly injured. The remaining seven managed to get away (two of whom were lightly injured). Four were captured and killed by Afghan tribesmen, the other three were never heard from again and presumed to have died of starvation and exposure out in the desert somewhere…<br />
<br />
The Soviets suffered only two casualties – however both were severely injured and will be out of the line for some time.<br />
<br />
Coming Soon to Savage Timmy’s Playhouse:<br />
<br />
Hopefully at SOME point we’ll get back to some Dragonlance action… I think I may have missed some updates… but both campaigns have sort of stalled for the moment.timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com4tag:blogger.com,1999:blog-3470047023755702202.post-18528299353894158082012-03-31T23:57:00.001-06:002012-03-31T23:58:46.160-06:00Escape to the SouthFollowing on from our last <a href="http://savagetimmy.blogspot.ca/2012/03/pax-tharkas-part-two.html">previous episode</a>, our heroes escaped with the 800 odd freed slaves of Pax Tharkas in the middle of the night as a snow storm brewed up. Chased by Draconians, which they periodically had to chop in half with <span style="font-style:italic;">Wyrmslayer</span>, they trudged on through the night up through the high mountain pass in nearly zero visability. By dawn the refugees were dead tired (and a dozen of them were genuinely dead from exposure) and so they rested until noon. <br /><br />Just before noon the heroes were summoned to a council that had been formed to direct the refugees. For all their efforts they were offered a non-voting advisory role on the council… nice… <br /><br />Through the afternoon the group pushed on, ever southward through the snow and wind. They camped in the evening and tried to sleep through the night. Exposed as they were they lost another dozen or so through the night. <br /><br />The morning broke clear but cold. They marched further south coming out of the mountain pass into a plain. Around noon they came a tower with some strange instruments and a big stone slab. Finding nothing much of interest they pressed on into the hills where they spent another chilly night. <br /><br />In the morning they tightened their belts – finding they had pretty much ran out of food – and marched on further to the south – hoping to get to the wooded vales of the mountains beyond the plains, or perhaps find <span style="font-style:italic;">Skullcap</span>, the fabled tomb of the great wizard Fistandantilus…. <br /><br />By the afternoon they left the hills and were on a plain again. Occasionally they came across evidence of a great battle long ago. After another hours march they came to a marsh. Skirting around the march to the right they wandered ever southward… <br /><br />Late in the afternoon they a great skull-shaped mound of stone loomed out of the fog of the marshes – <span style="font-weight:bold;">Skullcap</span>!<br /><br />By that point it was getting late and we decided to call it a night rather than delve into the ruins. Not a lot of action this evening… but they made it to skull cap with ~760 (starving) refugees…. And no immediate sight of a Dragon Army in hot pursuit…timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com2tag:blogger.com,1999:blog-3470047023755702202.post-7991479220350427172012-03-25T12:05:00.004-06:002012-03-25T12:09:54.239-06:00Pax Tharkas (Part Two)<div><br /></div>For those who have not been following along, I am running the old <a href="http://rpggeek.com/rpgseries/1101/dl-dragonlance">classic Dragonlance campaign adventures</a> using <a href="http://rpggeek.com/rpg/286/savage-worlds">Savage Worlds</a> for TWO different groups, more or less simultaneously. One is for the “Saturday Savages” – the Saturday night “adult” group that’s been playing Savage Worlds for some time and whose shenanigans have been chronicled on this blog – but the group goes even further back than that… The other group I am running it for is <a href="http://savagetimmy.blogspot.ca/search/label/DragonLance%20Kids">my kids and a couple of other homeschoolers</a>….<br /><br />This is what the "adult" group has been up to.. <br /><br />We’ve only had TWO sessions since I <a href="http://savagetimmy.blogspot.ca/2012/01/pax-tharkas-with-big-kids.html">last updated</a> in the intervening eight weeks… A number of weeks were cancelled due to not having Campaign Quorum (players off doing other things…) or because I was busy preparing for (or on the 25th, actually RUNNING) the <a href="http://saskminigamer.blogspot.ca/search/label/DBA%20Dark%20Ages%20Campaign%202012">Dark Age DBA Campaign</a>.<br /><br />In the last two games the group stormed up the stairs fought their way through the chaos on the landing (caused, indirectly, by the Kender’s shenanigans – it was, afterall, the dragon melting the chain – while trying to roast the kinder - that tripped the big rockfall trap…).<br /><br /><a href="http://4.bp.blogspot.com/-LoD8z9_CdBY/T29e38M7ibI/AAAAAAAAP7o/Feujaw3n_Vw/s1600/DL02%2BSession%2B1401.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 359px;" src="http://4.bp.blogspot.com/-LoD8z9_CdBY/T29e38M7ibI/AAAAAAAAP7o/Feujaw3n_Vw/s400/DL02%2BSession%2B1401.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723897966557366706" /></a><br />Beating down some Goblins and Draconians at the top of the stairs.<br /><br /><a href="http://4.bp.blogspot.com/-pDJsyWgW0o4/T29e4PVCJCI/AAAAAAAAP70/E9Og_fqTfkc/s1600/DL02%2BSession%2B1402.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 186px;" src="http://4.bp.blogspot.com/-pDJsyWgW0o4/T29e4PVCJCI/AAAAAAAAP70/E9Og_fqTfkc/s400/DL02%2BSession%2B1402.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723897971691627554" /></a><br />Here come some more…<br /><br />They snuck into the kids place and had most of them herded out when Flamestrike – their ancient, senile red dragon nanny – woke up and was a little irate about them trying to steal off with “her children”. Gilthanas, who was taking up the rear, was bitten in two.<br /><br /><a href="http://2.bp.blogspot.com/-C9voYkYK2fk/T29e4UoLoPI/AAAAAAAAP8A/DwqZ8g6okW8/s1600/DL02%2BSession%2B1403.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 389px; height: 400px;" src="http://2.bp.blogspot.com/-C9voYkYK2fk/T29e4UoLoPI/AAAAAAAAP8A/DwqZ8g6okW8/s400/DL02%2BSession%2B1403.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723897973114118386" /></a><br />Norfindel charged in with Wyrmslayer and… well.. slayed the wyrm…<br /><br />Now those of you who are familiar with the Dragonlance series of adventures or novels are probably laughing your asses off – it is NOT supposed to go down like that… Flamestrike is actually supposed to SAVE the characters later from being roasted by Ember – the other younger red dragon – as it is about to roast said player characters along with all of “her” children!<br /><br />They mopped up a few more Draconians and hobgoblins that charged in when they heard the ruckus… and that’s where we left it….<br /><br />That was February 4th…<br /><br />The next game we played was last night (24 March)… seven weeks later…<br /><br /><a href="http://2.bp.blogspot.com/-vb1HhgHD8XU/T29e4rmaQDI/AAAAAAAAP8M/rTZrqUz3qOQ/s1600/DL02%2BSession%2B1501.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/-vb1HhgHD8XU/T29e4rmaQDI/AAAAAAAAP8M/rTZrqUz3qOQ/s400/DL02%2BSession%2B1501.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723897979280703538" /></a><br />I still wasn’t sure how I was going to resolve the module so I had a band of hobgoblins rush in (the same band that the Kender had been following when he last did something)<br /><br /><a href="http://4.bp.blogspot.com/-cYr8HC7UdsU/T29e42Rj8sI/AAAAAAAAP8U/YRsqdzUTAWw/s1600/DL02%2BSession%2B1502.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 135px;" src="http://4.bp.blogspot.com/-cYr8HC7UdsU/T29e42Rj8sI/AAAAAAAAP8U/YRsqdzUTAWw/s400/DL02%2BSession%2B1502.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723897982146048706" /></a><br />They battled said baddies and <a href="http://savagetimmy.blogspot.com/2011/10/magnus-blackburn.html">Magnus Blackburn</a> died (seven wounds… his head was cut off… Goldmoon tried to reattach it, but Mishakel just wouldn’t hear her prayers – probably because Magnus worshipped the false gods…)<br /><br />Ultimately I decided that Verminaard (or was it Verminarrd… I can never remember if it’s two “a”s or twr “r”s…) was off on patrol with Ember – of flying out to retrieve his dragon army to come back and “deal with” these rebelling slaves and the heroes led the slaves off in the middle of the night through the pass and away to the south… with no real idea of where they were going…timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com6tag:blogger.com,1999:blog-3470047023755702202.post-64071037315429701762012-03-25T11:25:00.004-06:002012-10-02T10:12:47.926-06:00Dragonlance Kids Campaign Update<div><br /></div>For those who have not been following along, I am running the old <a href="http://rpggeek.com/rpgseries/1101/dl-dragonlance">classic Dragonlance campaign adventures</a> using <a href="http://rpggeek.com/rpg/286/savage-worlds">Savage Worlds</a> for TWO different groups, more or less simultaneously. One is for the “Saturday Savages” – the Saturday night “adult” group that’s been playing Savage Worlds for some time and whose shenanigans have been chronicled on this blog – but the group goes even further back than that… More on their adventures in a moment…<br /><br />The other group I am running it for is my kids and a couple of other homeschoolers….<br /><br />When I <a href="http://savagetimmy.blogspot.ca/2012/01/qualinost-and-sla-mori-with-not-so-big.html">last updated the Kids Camapign</a> They had just escaped the slave caravan and had made their way to Qualinost the capital of the Qualinesti – the woodland realm of the Elves. There they were charged with freeing the slaves of the Dragonlord who held them captive in the fortress of Pax Tharkas. They had followed Gilthanas – son of the Speaker of the Suns to a secret entrance to the fortress known as the Sla-Mori. They had entered there and found an ancient sword and killed a giant slug…. That was at the end of January.<br /><br />We’ve had, I think, FOUR sessions since then in the intervening eight weeks… A number of weeks were cancelled due to vacations and book clubs and me preparing for the <a href="http://saskminigamer.blogspot.ca/search/label/DBA%20Dark%20Ages%20Campaign%202012">Dark Age DBA Campaign</a>. Next weeks game will also be cancelled due to the other kids book club meeting…. Ah well, it will give me a chance to figure out what we’re supposed to be doing next.<br /><br />In session #13 I made Christopher give up Wyrmslayer. He’s a Knight of Solamnia, not a tomb robber. He’s got his own (not-so-powerful) ancestral sword… Tanis now has it… Tanis… who never gets into close combat if he can help it, but rather stands just out and shoots his wimpy and ineffectual 2d6 arrows INTO close combat… I hate the shooting into close combat rules… it hardly EVER hits your own guys – especially when characters get shooting of d8 or d10 or better… Ah well…<br /><br />The adventurers realized the way they had gone was blocked and went back the other way. Earlier, in the previous session, Christopher had INSISTED that Gilthanas would want to go that other way and insisted that he would split off from the group and go that way on his own…. I had him hand over Gilthanas’ card and told him they could have it back when they saw him again. They haven’t – they think they might have found his remains among the ZOMBIES!<br /><br /><a href="http://4.bp.blogspot.com/-ngJ3EgbCf2s/T29VbTU1U7I/AAAAAAAAP6g/b2TvIPQwEIA/s1600/DL01%2BSession%2B13-14-15%2B01.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 284px;" src="http://4.bp.blogspot.com/-ngJ3EgbCf2s/T29VbTU1U7I/AAAAAAAAP6g/b2TvIPQwEIA/s400/DL01%2BSession%2B13-14-15%2B01.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723887578943673266" /></a><br />They fought some zombies<br /><br /><a href="http://3.bp.blogspot.com/-3QWYMs-GZ5I/T29Vblbnc3I/AAAAAAAAP6s/pHLWX5Cuvik/s1600/DL01%2BSession%2B13-14-15%2B02.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 320px;" src="http://3.bp.blogspot.com/-3QWYMs-GZ5I/T29Vblbnc3I/AAAAAAAAP6s/pHLWX5Cuvik/s400/DL01%2BSession%2B13-14-15%2B02.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723887583803962226" /></a><br />So many zombies…<br /><br /><a href="http://3.bp.blogspot.com/-ouaaitzZeAY/T29Vbo8vKbI/AAAAAAAAP60/hgEyT25eInk/s1600/DL01%2BSession%2B13-14-15%2B03.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 301px;" src="http://3.bp.blogspot.com/-ouaaitzZeAY/T29Vbo8vKbI/AAAAAAAAP60/hgEyT25eInk/s400/DL01%2BSession%2B13-14-15%2B03.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723887584748186034" /></a><br />It’s been a while, but what I think we’re looking at here is someone who got a Joker… got a raise… and then rolled three ones for damage…<br /><br />After that they fell into the trap beyond the hall of pillars… found the room with the cahin – while trying to divine what the purpose of said chain was Tanis went bust on his smarts roll and decided it must be the chain the secures the mountain to the ground and keeps it from floating into the sky… I think he successfully convinced a few others of this as well… Pushing on they made their way to the cellar where Sturm decided to yell “helloooo…” to see if it echoed… alerting the draconians in the guardroom beyond of their approach…<br /><br />In the next session (#14) they fought those draconians…<br /><br /><a href="http://4.bp.blogspot.com/-CxvCT5Dkqys/T29Vb9BTN9I/AAAAAAAAP7A/F-uBLH8wwqA/s1600/DL01%2BSession%2B13-14-15%2B04.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 302px;" src="http://4.bp.blogspot.com/-CxvCT5Dkqys/T29Vb9BTN9I/AAAAAAAAP7A/F-uBLH8wwqA/s400/DL01%2BSession%2B13-14-15%2B04.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723887590136035282" /></a><br />Looks like the type that melt into pools of acid when they die…<br /><br /><a href="http://4.bp.blogspot.com/-twjHa0yIHbg/T29VcG-KHTI/AAAAAAAAP7M/8wsMU-oMSAM/s1600/DL01%2BSession%2B13-14-15%2B05.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 280px;" src="http://4.bp.blogspot.com/-twjHa0yIHbg/T29VcG-KHTI/AAAAAAAAP7M/8wsMU-oMSAM/s400/DL01%2BSession%2B13-14-15%2B05.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723887592807210290" /></a><br />SPLOOSH!<br /><br />Also in this session they explored the lower realms of the dungeon and discovered the women prisoners and decided to go up and try to rescue the children…<br /><br />They went up and things were going smoothly enough until Flint decided he’d had enough of this sneaking around business and charged out from his hiding spot and attacked some hobgoblins… around this time Tika, Riverwind, Goldmoon and Raistlin – who had been trying to herd the kids out pas the sleeping dragon, were discovered and trapped in the far back room behind the dragon – Tika and Riverwind were critically injured by the dragon.<br /><br />Out at the top of the landing Sturm, Tanis and Flint were battling Draconians and Hobgoblins. Tanis and Sturm were also critically injured here and I decided to pull the old “send in overwhelming reinforcements to the bad guys so the PCs are compelled to surrender” trick.<br /><br />Tanis didn’t want to surrender. I basically had to tell him that if he didn’t Tanis was GOING TO DIE (AND probably everyone else… AND the campaign would be OVER) if he didn’t… so he did…<br /><br />The Next Session (#15) began with them, having been dragged out into the “courtyard” south of the Thardakan Wall. The women and children were collected up there along with all the men.<br /><br />Laurana and Tasslehoff – who had been hiding in the cellar in the dungeon had to be convinced to follow the women up as they were herded out by the guards…<br /><br />Dragonlord Verminarrd gave his “I’ve had it with you” speech and Flamestrike attacked Ember and the two dragons went tumbling off down the mountainside. The shattered PCs attempted to overcome the few guards hanging around them and got their stuff back. (I said the men and women and children overcame the rest of them). The slaves all gathered up all the stuff they could and off they went over the pass and off to the south.<br /><br />Session #16 (this past Friday) consisted of a few skirmishes with scouts of the pursuing draconians…<br /><br /><a href="http://4.bp.blogspot.com/-IlzDWgMdkqk/T29VxttY5AI/AAAAAAAAP7c/tXdX1iBv7rk/s1600/DL01%2BSession%2B13-14-15%2B06.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/-IlzDWgMdkqk/T29VxttY5AI/AAAAAAAAP7c/tXdX1iBv7rk/s400/DL01%2BSession%2B13-14-15%2B06.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5723887963983111170" /></a><br /><br />We won’t be playing again until 6 April (book club, again…) and by that time hopefully I’ll have sorted out where they’re actually supposed to be going…timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.com1