Fall 1921, Sudan
SITUATION
Shortly after the incident involving the Necromancers in Wales Professor Wraight and her field team joined Professor Davis and Professor Stevphenson on a dig in the Sudan, some 200 miles west of Khartoum. Things were going well and they had found what they were looking for; The Golden Fugazi.
DRAMATIS PERSONAE
Dr. Emma Wraight – Cultural Anthropologist and Archaeologist (Amanda)
Ag d6, Sm d10, Sp d10, St d6, Vg d8,
Pace 6, Parry 5, Toughness 6, Sanity 6, Corruption 1
Skills: Fighting d6, Shooting d6, Notice d10, Stealth d4, Knowledge: Anthropology d8, Knowledge; Archaeology d8, Investigation d8, Survival 4d, Tracking d4, Swimming d4, Healing d4, Knowledge: Mythos d4, Streetwise d8,
Edges: Scholar, Linguist, Alertness
Hindrances: Curious, Phobia (Major – Snakes)
Gear: Clothes, Anti-Snake Boots (Armour +2), Webley (Range: 12/24/48, ROF 1, Damage: 2d6, AP: 1), Knife (Str+d4),
Tom Cranston – labourer – (John)
Ag d8, Sm d4, Sp d6, St d10, Vg d12,
Pace 6, Parry 7, Toughness 9, , Sanity 5, Corruption 0
Skills: Fighting d10, Shooting d8, Notice d6, Stealth d8, Riding d4, Throwing d4, Knowledge ( Farmin’) d10, healing d4, Repair d4, Survival d4,
Edges: Quick, Brawny, Fast Healer, First Strike, Scrapper
Hindrances: Illiterate, Loyal, Quirk (Depressed – over the loss of his wife), Heroic
Gear: Work Clothes, Shovel (Str+d6, -1 to hit), Lee Enfield Rifle (Range: 24/48/96, ROF 1, Damage: 2d8, AP: 2)
Sgt. Shivanshu Malaker – Gurkha (Darrin)
Ag d8, Sm d6, Sp d8, St d8, Vg d10,
Pace 6, Parry 6, Toughness 8, Sanity 6, Corruption 0
Skills: Fighting d8, Shooting d8, Notice d6, Stealth d6, Intimidate d8, Climbing d8, Swimming d4, Survival d10, Tracking d10
Edges: Brawny, Woodsman, Alertness, First Strike
Hindrances: Heroic, Code of Honour
Gear: Rifle (Range: 24/48/96, ROF1, Damage: 2d8, AP: 2), Kukri (Str+d6)
Professor Henry Davis – Archeologist
Ag d8, Sm d10, Sp d8, St d6, Vg d8,
Pace 6, Parry 7, Toughness 7, Sanity 6, Corruption 0
Skills: Fighting d8, Shooting d8, Notice d8, Stealth d6, Knowledge: History d8, Knowledge; Archaeology d10, Investigation d10, Survival d4, Tracking d6, Streetwise d8,
Edges: Scholar,
Hindrances: Loyal
Gear: Clothes, Webley (Range: 12/24/48, ROF 1, Damage: 2d6, AP: 1), Knife (Str+d4), Shotgun (Range: 12/24/48, ROF 1, Damage 1-3d6, +2 to hit)
Professor Donald K. Stephenson – Professor of Classics
Ag d6, Sm d10, Sp d8, St d6, Vg d6,
Pace 6, Parry 5, Toughness 5, Sanity 6, Corruption 0
Skills: Fighting d6, Shooting d4, Notice d10, Stealth d4, Knowledge: Ancient Literature d8, Knowledge; Ancient languages d8, Investigation d10,
Edges: Scholar, Linguist, Alertness, Great Luck
Hindrances: Phobia (Major – Snakes)
Gear: Clothes, Umberella (Str+d4, -1 to hit)
Diggers (5)
Ag d6, Sm d4, Sp d6, St d6, Vg d6,
Pace 6, Parry 6 (7), Toughness 6, Sanity 5, Corruption 1
Skills: Fighting d6, Notice d6, Intimidate d6,
Gear: Shovels (Str+d6, -1 to hit)
Mason R. Roberts – Collector of Antiquities
Ag d6, Sm d10, Sp d8, St d6, Vg d6,
Pace 6, Parry 5, Toughness 5, Sanity 4, Corruption 2
Skills: Fighting d6, Shooting d8, Notice d8, Knowledge: History d8, Knowledge; Antiques d10, Streetwise d8, Knowledge: Mythos d6,
Edges: Scholar,
Hindrances: Loyal
Gear: Clothes, Pistol (Range: 12/24/48, ROF 1, Damage: 2d6, AP: 1)
Jacques Benoit – Ex-Legionairre, Tomb Raider
Ag d10, Sm d6, Sp d8, St d8, Vg d8,
Pace 6, Parry 6, Toughness 6, Sanity 4, Corruption 2
Skills: Fighting d8, Shooting d8, Notice d8, Stealth d8, Intimidate d8, Climbing d8, Swimming d6, Survival d8, Tracking d8, Lockpick d8
Streetwise d8, Knowledge: Mythos d6,
Edges: Combat Reflexes, Dodge, Thief
Hindrances: Greedy
Gear: Clothes, Pistol (Range: 12/24/48, ROF 1, Damage: 2d6, AP: 1)
Ex-Legionairres (4)
Ag d6, Sm d6, Sp d8, St d6, Vg d8,
Pace 6, Parry 6, Toughness 6, Sanity 6, Corruption 0
Skills: Fighting d8, Shooting d8, Notice d6, Stealth d8, Survival d8, Throwing d10
Edges: Combat Reflexes
Hindrances:
Gear: Rifle (Range: 24/48/96, ROF1, Damage: 2d8, AP: 2)
Mercenary Thugs (6)
Ag d6, Sm d4, Sp d6, St d6, Vg d6,
Pace 6, Parry 5, Toughness 5, Sanity 5, Corruption 0
Skills: Fighting d6, Shooting d6, Notice d6, Stealth d6,
Gear: Single Shot Rifle (Range: 24/48/96, ROF1, Damage: 2d8, AP: 2, 1 Action to Reload)
THE GAME
As the Diggers were starting to pack up their supplies for the trip home, Mason R. Roberts and his vile Henchman, Jacques Benoit, appeared on ridge not far from the ruins and called out for them to hand over the Golden Fugazi, promising that no one needed to get hurt. When the response was less than acquiescent he signled his cronies to move in…
(click on the pics to see a larger version)
The Team packing up getting ready to go home.
Mason R. Roberts and Jacques Benoit called for the Team to cough up the Golden Fugazi
There was much whining when I dealt myself these on the first hand. I think the players highest was a 6… only after Tom, who is “Quick” turned down the first four cards I handed to him!! They were already blaming Christian for their characters dying THIS week!
The Mercenary Thugs moved in.
Roberts and Jacques ducked for cover as Cranston sent his reply via the Led Express!
Everyone took cover and started shooting back. Well… those that COULD!
The Mercenary Thugs continued to advance and fire upon the defenders in the ruins.
Jacques Benoit made an extreme long range shot and hit Shivansu in the back!
Tom Cranston fired on Roberts.
The Ex-Legionaries advance and support the Thugs advance with covering fire.
A turn of withering fire stopped the Thugs charge cold!
The Thugs retire to cover.
The Ex-Legionnaires continued to fire on those in the ruins. The shot one of the diggers…
Another round of withering fire set the surviving Thugs to flight.
Next, attentions were turned to the Ex-Foreign Legionnaires and the fire from the ruins was accurate and deadly!!
Quickly they were taken care of. As the last one turned to flee, Henry Davis shot him in the back!
“Curses, foiled again!”
Benoit made a clean getaway, but Mason R. Roberts took a could shots in the back and just made it out alive!
7 comments:
The Golden Fugazi? LOL! I have a feeling that this relic will not impart much in the way of forbidden knowledge, except for the fact that Johnston and Bagwell's Prop supply house (London, est 1884) once manufactured a series of "Golden Idols"
Anyways, sorry for not making it - It seems that every time everyone else is there, I am gone! But the missus is feeling much better after we drugged her up with delicious antibiotics, so I might make it out both this Sat and tomorrow night, too!
Any thoughts on my Partisan ideas?
Haven't looked through the partisan ideas just yet.
How was the game?
?!? What game?
What game indeed!?
Upon arriving and finding out you'd phoned to say you weren't coming, John said; "Ah, He's probably watching 'the game'"...
I thought the world cup was over? Were you watching Tour highlights? Or were the Rider's playing?
No, there was a Rider game in the afternoon, but I was at work. The World Cup ended on the 11th of July.
I spent the evening frantically parenting, while making sure that Kira was not being possessed by Mi-Go, or something.
The Golden Fugazi?
It was the Golden Fellini actually.
I changed it.
Felini didn't sound right for something to be dug out of a ruin 200 miles west of Khartoum.
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